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Hi, you can look Gallium Nine as the Direct3D9 API implementation in Mesa. So this is in principle very similar what is present on Windows, - a native Direct3D API. With the difference that Gallium Nine only covers version 9 of Direct3D.
The biggest benefits in comparison to DXVK are:
runs also on non-Vulkan compliant hardware, down to DX10 class hardware, in theory down to DX9 class hardware
much lower CPU overhead because the CPU has nothing to "wrap" aka "translate"
almost the full feature-set of the Direct3D9 API is available in the way like it is on Windows
Fun fact, Gallium Nine seems to be faster than the Direct3D9 implementation on Windows 11 which seems to be "emulated" via Direct3D12. 😉
Something about the terminology, while Gallium Nine is the name of the project, "Gallium Nine Standalone" or "Wine Nine Standalone" is the part of Gallium Nine in Wine. Those have to be installed separately. Gallium Nine Standalone is available as an option in Winetricks which makes the installation super easy. The Mesa part of Gallium Nine has to be installed via a packet manager, - which should be also an easy task.
Note, Gallium Nine can be also used on Vulkan via Zink but I don't know how this will perform.
How useful is this program?
does it comes with all the files you need unlike wine, winetricks, wine-gecko and wine-mono?
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