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levels.h
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/* TEXT.H
4 levels for the nxSnake game
Copyright 2001, Jordan Crouse ([email protected])
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "nxsnake.h"
#define LEVELCOUNT 6
struct
{
int startx;
int starty;
int dir;
char bitmap[XUNITS * YUNITS];
} level[LEVELCOUNT] = {
{ 20, 20, 8, {} },
{ 7, 3, 8, {} },
{ 10, 10, 8, {} },
{ 10, 10, 8, {} },
{ 10, 10, 4, {} },
{ 10, 5, 8, {} }
};