You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello Seiya,
We have used Unity 2019 and we have got some issue in subtraction shader for that please check this image
, if we will see through SubOp then we will see the behind the SDunitychan_SubReceiver model but if we will add another model SD_unitychan_SubReceiver behind one model then it shows the grey color and but it wrong, it should be shown in real color, please check this image
. but we are thinking it will occur by depth. Please give me a solution to this issue.
The text was updated successfully, but these errors were encountered:
Hello Seiya,
We have used Unity 2019 and we have got some issue in subtraction shader for that please check this image
, if we will see through SubOp then we will see the behind the SDunitychan_SubReceiver model but if we will add another model SD_unitychan_SubReceiver behind one model then it shows the grey color and but it wrong, it should be shown in real color, please check this image
. but we are thinking it will occur by depth. Please give me a solution to this issue.
The text was updated successfully, but these errors were encountered: