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resource.h
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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by ConstructSDK.rc
//
#define OBJ_NAME 1
#define OBJ_AUTHOR 2
#define IDOK2 2
#define OBJ_VERSION 3
#define OBJ_DESCRIPTION 4
#define OBJ_DATE 5
#define OBJ_COPYRIGHT 6
#define OBJ_WEB 7
#define OBJ_EMAIL 8
#define IDB_BALL 9
#define IDS_CATEGORY 9
#define IDS_LICENSE 10
#define OBJ_ICON 101
#define OBJ_SICON 102
#define IDD_DIALOG1 128
#define IDR_ACTIONS 1000
#define IDR_CONDITIONS 1001
#define IDR_EXPRESSIONS 1002
#define ID__ZORDER 32777
#define ID__ANIMATIONS 32783
#define ID_ANIMATIONS_TODO 32784
#define ID__ANGLE 32785
#define ID__APPEARANCE 32786
#define ID__ZORDER32787 32787
#define ID__PICK 32788
#define ID__PICK32790 32790
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 1014
#define _APS_NEXT_COMMAND_VALUE 32795
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 1000
#endif
#endif