diff --git a/README.md b/README.md
index e1fe7c8..ef68dc8 100644
--- a/README.md
+++ b/README.md
@@ -145,25 +145,25 @@ To provide an interactive 3D visualization, use `--export path/to/mesh.glb` to e
use
```html
+ src="path/to/mesh.glb"
+ camera-controls tone-mapping="neutral"
+ shadow-intensity="1"
+ auto-rotate>
```
in any HTML file (like the hosted [**GitHub** Pages site](https://hummat.github.io/bproc-pubvis) of this repository) to display the object.
@@ -191,10 +191,12 @@ Adding `--debug` will further disable rendering and only set up the scene.
## Credits
* [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc)
-
+
+
* [**Blender**](https://www.blender.org)
-
+
+
* [**Zheng et al.: Locally Attentional SDF Diffusion for Controllable 3D Shape Generation**](https://zhengxinyang.github.io/projects/LAS-Diffusion.html): Mesh colors and look
* [**Yang et al.: PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows**](https://arxiv.org/abs/1906.12320): Point cloud color scheme and look