diff --git a/README.md b/README.md index e1fe7c8..ef68dc8 100644 --- a/README.md +++ b/README.md @@ -145,25 +145,25 @@ To provide an interactive 3D visualization, use `--export path/to/mesh.glb` to e use ```html + src="path/to/mesh.glb" + camera-controls tone-mapping="neutral" + shadow-intensity="1" + auto-rotate> ``` in any HTML file (like the hosted [**GitHub** Pages site](https://hummat.github.io/bproc-pubvis) of this repository) to display the object. @@ -191,10 +191,12 @@ Adding `--debug` will further disable rendering and only set up the scene. ## Credits * [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc) -blenderproc + +blenderproc * [**Blender**](https://www.blender.org) -blender + +blender * [**Zheng et al.: Locally Attentional SDF Diffusion for Controllable 3D Shape Generation**](https://zhengxinyang.github.io/projects/LAS-Diffusion.html): Mesh colors and look * [**Yang et al.: PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows**](https://arxiv.org/abs/1906.12320): Point cloud color scheme and look