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(Feature Request) Provide statically compiled binaries for official releases #16511
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Pull requests that set this up would gladly be merged. It's really a Sisyphean job to keep up with all the changing packaging requirements on all platforms and distribution channels, I am unable to keep up myself, so would be perfect if someone who knows these platforms can help set this up. |
Statically compiled binaries is the most easy way to maintain because you choose the libraries to compile, plus the requirement is just a Linux/FreeBSD kernel. It helps the bug reporting too, since you don't need to care about dependency bugs affecting the emulator stability. |
I fully agree, but if someone who knows how and can test that the result is as expected can do the CMake tweaks, that would help a lot. My point is that there are so many platforms and packaging formats these days that I just can't keep up. |
I vote for static builds to replace Flatpak, it reduce the dependencies too. |
Is this mean the linux artifacts from github action? if it is, can't we just packaged it and upload it to release page https://github.com/hrydgard/ppsspp/releases ? |
The tar.xz file is a static build? if yes, this static build is not shown on the website, so just people acessing the GitHub Releases page know his existence. |
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I'll add links there to the new website coming early next year. |
The tar.xz at release page only contains source code (may be for people who don't use git). |
Nice! then it have statically compiled binaries with Ubuntu libraries, but it needs a GitHub account to download. @hrydgard @unknownbrackets You can offer this GitHub Actions Ubuntu builds without user login on the website and GitHub Releases. Like Xash3D FWGS does. |
Hello @hrydgard, have you considered AppImage? It is usable on any Linux system, is portable, doesn't pull a copy of an operating system for sandboxing and is pretty easily added to Steam as a non-Steam game (for Steam Deck users mostly). |
Greetings, any advancements on this? We at RetroDECK are interested in a linux binary release such as an AppImage. |
There was an attempt to build AppImage format, discussed at #19295 (but the test PR is actually ANR2MERefork#13) Unfortunately, it's still failed to run the AppImage file due to musl not being statically linked (since it was built on Alpine Linux, thus using musl instead of the more common glibc). |
id say just build base on Ubuntu ( like the way most other emus do ) i think most use https://github.com/probonopd/go-appimage (PCSX2/ duckstation etc) with has libfuse3 support for building appimages |
What should happen
The official releases should have a statically compiled binary, actually it just offers a Flatpak.
(Development builds had statically compiled binaries for years)
Who would this benefit
The user need to install Flatpak to use the standalone version of PPSSPP, there are security concerns too.
Platform (if relevant)
Linux / BSD
Games this would be useful in
All.
Other emulators or software with a similar feature
Checklist
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