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If video player is not set to be looped it produces "Decoding thread exited unexpectedly" when trying to call GetTexture
Steps to reproduce: Change _videoPlayer.IsLooped to false in example project
The text was updated successfully, but these errors were encountered:
Any fix for this ?
Sorry, something went wrong.
Can't remember, but I either commented throw Exception or just added try catch. Bad solution, but at least works
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If video player is not set to be looped it produces "Decoding thread exited unexpectedly" when trying to call GetTexture
Steps to reproduce:
Change _videoPlayer.IsLooped to false in example project
The text was updated successfully, but these errors were encountered: