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Did anyone get this working with the export from RealityCapture? I'm using the internal/external camera parameters file from RealityCapture export, but the rotations always seem to be off by a fair margin which makes me believe it's an issue in applying the rotation and not in the focal length.
The text was updated successfully, but these errors were encountered:
Is rotation error always the same direction? Is it possible the pitch is substituted for the roll? var Xc = camX[imagenum];
var Yc = camY[imagenum];
var Zc = camZ[imagenum];
var Rx = camRoll[imagenum];
var Ry = camPitch[imagenum];
var Rz = camYaw[imagenum];
Did anyone get this working with the export from RealityCapture? I'm using the internal/external camera parameters file from RealityCapture export, but the rotations always seem to be off by a fair margin which makes me believe it's an issue in applying the rotation and not in the focal length.
The text was updated successfully, but these errors were encountered: