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GBox2d++.win32.vcxproj.filters
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GBox2d++.win32.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="source">
<UniqueIdentifier>{1be9304b-dee6-4fe0-a3b3-c3f899eb05f7}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm</Extensions>
</Filter>
<Filter Include="include">
<UniqueIdentifier>{d0df73ee-5f6c-45ec-9b3b-59543854063a}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc</Extensions>
</Filter>
<Filter Include="resource">
<UniqueIdentifier>{64eddaa9-f64e-4422-ab93-24776ddcac72}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;png;manifest</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Classes\GB2Config.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2Node.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2Engine.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2ShapeCache.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2WorldContactListener.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="GBox2D.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2Helper.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="classes\gb2debugdrawlayer.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GLES-Render.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2Collision.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2ContactCallback.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2CollisionRegistry.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="Classes\GB2Object.h">
<Filter>include</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Classes\GB2Engine.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GB2Node.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GB2ShapeCache.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GB2WorldContactListener.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="GBox2D.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GB2DebugDrawLayer.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GLES-Render.cpp">
<Filter>source</Filter>
</ClCompile>
<ClCompile Include="Classes\GB2CollisionRegistry.cpp">
<Filter>source</Filter>
</ClCompile>
</ItemGroup>
</Project>