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usba craft cards for use in the rogue run painlessly #1948

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doctorpangloss opened this issue Jan 1, 2025 · 0 comments
Open

usba craft cards for use in the rogue run painlessly #1948

doctorpangloss opened this issue Jan 1, 2025 · 0 comments
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user story A description of something the user needs to do

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@doctorpangloss
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doctorpangloss commented Jan 1, 2025

#1936

pick treasures. three cards that other players have authored OR click a button to author your own to use in the run and participate in the presentation. at any time you can contribute treasure cards.

the choices are moderated / curated and informed by click rate.

concepts

one slot

is it arranging chunks of card text? and then it generates the programmable card?

choosing fully and utterly random cards? generated by an LLM?

maybe it's limited to just spells? and you can drag around the components we give you

generate three card texts that interact with your current deck in an interesting way?

more consistent way to add something to your deck, such as triggering a mechanic?

just pick default generated ones

craft a card to solve a lethal puzzle. this is our format's "Sacrifice Room"

arrange my blocks?

is it interesting to share your unique card as part of a run?

play against opponent decks?

"most interesting runs" with a custom card? try this deck. maybe this is one of your 3 choices??

@doctorpangloss doctorpangloss added the user story A description of something the user needs to do label Jan 1, 2025
@doctorpangloss doctorpangloss changed the title usba craft cards for use in the rogue run painlessly [why?] usba craft cards for use in the rogue run painlessly Jan 1, 2025
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