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This is great! I adapted it to Godot 4 and added some small tweaks I needed for a kind of A Short Hike style:
– Added a surface noise color, separate from the foam color, that gets blended with the waterDepth starting from where the foam ends.
– Added a parameter to control the depth at which the foam starts at full opacity.
I can share the code if you like, although the changes were very simple :D.
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shared by https://godotshaders.com/shader/toon-water-shader/#comment-631
douwest
This is great! I adapted it to Godot 4 and added some small tweaks I needed for a kind of A Short Hike style:
– Added a surface noise color, separate from the foam color, that gets blended with the waterDepth starting from where the foam ends.
– Added a parameter to control the depth at which the foam starts at full opacity.
I can share the code if you like, although the changes were very simple :D.
Example:
https://freeimage.host/i/HdjQrOl
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