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serialize.go
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serialize.go
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package phpserialize
import (
"bytes"
"fmt"
"reflect"
"sort"
"strconv"
"strings"
)
// MarshalOptions must be provided when invoking Marshal(). Use
// DefaultMarshalOptions() for sensible defaults.
type MarshalOptions struct {
// If this is true, then all struct names will be stripped from objects
// and "stdClass" will be used instead. The default value is false.
OnlyStdClass bool
// If this is true, json tags on struct fields are used if no php tag is set.
// The default value is false.
UseJsonTag bool
}
// DefaultMarshalOptions will create a new instance of MarshalOptions with
// sensible defaults. See MarshalOptions for a full description of options.
func DefaultMarshalOptions() *MarshalOptions {
options := new(MarshalOptions)
options.OnlyStdClass = false
options.UseJsonTag = false
return options
}
// MarshalBool returns the bytes to represent a PHP serialized bool value. This
// would be the equivalent to running:
//
// echo serialize(false);
// // b:0;
//
// The same result would be returned by marshalling a boolean value:
//
// Marshal(true)
func MarshalBool(value bool) []byte {
if value {
return []byte("b:1;")
}
return []byte("b:0;")
}
// MarshalInt returns the bytes to represent a PHP serialized integer value.
// This would be the equivalent to running:
//
// echo serialize(123);
// // i:123;
//
// The same result would be returned by marshalling an integer value:
//
// Marshal(123)
func MarshalInt(value int64) []byte {
return []byte("i:" + strconv.FormatInt(value, 10) + ";")
}
// MarshalUint is provided for compatibility with unsigned types in Go. It works
// the same way as MarshalInt.
func MarshalUint(value uint64) []byte {
return []byte("i:" + strconv.FormatUint(value, 10) + ";")
}
// MarshalFloat returns the bytes to represent a PHP serialized floating-point
// value. This would be the equivalent to running:
//
// echo serialize(1.23);
// // d:1.23;
//
// The bitSize should represent the size of the float. This makes conversion to
// a string value more accurate, for example:
//
// // float64 is implicit for literals
// MarshalFloat(1.23, 64)
//
// // If the original value was cast from a float32
// f := float32(1.23)
// MarshalFloat(float64(f), 32)
//
// The same result would be returned by marshalling a floating-point value:
//
// Marshal(1.23)
func MarshalFloat(value float64, bitSize int) []byte {
return []byte("d:" + strconv.FormatFloat(value, 'f', -1, bitSize) + ";")
}
// MarshalString returns the bytes to represent a PHP serialized string value.
// This would be the equivalent to running:
//
// echo serialize('Hello world');
// // s:11:"Hello world";
//
// The same result would be returned by marshalling a string value:
//
// Marshal('Hello world')
//
// One important distinction is that PHP stores binary data in strings. See
// MarshalBytes for more information.
func MarshalString(value string) []byte {
// As far as I can tell only the single-quote is escaped. Not even the
// backslash itself is escaped. Weird. See escapeTests for more information.
value = strings.Replace(value, "'", "\\'", -1)
return []byte(fmt.Sprintf("s:%d:\"%s\";", len(value), value))
}
// MarshalBytes returns the bytes to represent a PHP serialized string value
// that contains binary data. This is because PHP does not have a distinct type
// for binary data.
//
// This can cause some confusion when decoding the value as it will want to
// unmarshal as a string type. The Unmarshal() function will be sensitive to
// this condition and allow either a string or []byte when unserializing a PHP
// string.
func MarshalBytes(value []byte) []byte {
var buffer bytes.Buffer
for _, c := range value {
buffer.WriteString(fmt.Sprintf("\\x%02x", c))
}
return []byte(fmt.Sprintf("s:%d:\"%s\";", len(value), buffer.String()))
}
// MarshalNil returns the bytes to represent a PHP serialized null value.
// This would be the equivalent to running:
//
// echo serialize(null);
// // N;
//
// Unlike the other specific Marshal functions it does not take an argument
// because the output is a constant value.
func MarshalNil() []byte {
return []byte("N;")
}
// MarshalStruct returns the bytes that represent a PHP encoded class from a
// struct or pointer to a struct.
//
// Fields that are not exported (starting with a lowercase letter) will not be
// present in the output. All fields that appear in the output will have their
// first letter converted to lowercase. Any other uppercase letters in the field
// name are maintained. At the moment there is no way to change this behaviour,
// unlike other marshallers that use a tag on the field.
func MarshalStruct(input interface{}, options *MarshalOptions) ([]byte, error) {
value := reflect.ValueOf(input)
typeOfValue := value.Type()
// Some of the fields in the struct may not be visible (unexported). We
// need to make sure we count all the visible ones for the final result.
visibleFieldCount := 0
var buffer bytes.Buffer
for i := 0; i < value.NumField(); i++ {
f := value.Field(i)
if !f.CanInterface() {
// This is an unexported field, we cannot read it.
continue
}
visibleFieldCount++
fieldName, fieldOptions := parseTag(typeOfValue.Field(i).Tag.Get("php"))
if fieldName == "" && options.UseJsonTag {
fieldName, _ = parseTag(typeOfValue.Field(i).Tag.Get("json"))
}
if fieldOptions.Contains("omitnilptr") {
if f.Kind() == reflect.Ptr && f.IsNil() {
visibleFieldCount--
continue
}
}
if fieldName == "-" {
visibleFieldCount--
continue
} else if fieldName == "" {
fieldName = lowerCaseFirstLetter(typeOfValue.Field(i).Name)
}
buffer.Write(MarshalString(fieldName))
m, err := Marshal(f.Interface(), options)
if err != nil {
return nil, err
}
buffer.Write(m)
}
className := reflect.ValueOf(input).Type().Name()
if options.OnlyStdClass {
className = "stdClass"
}
return []byte(fmt.Sprintf("O:%d:\"%s\":%d:{%s}", len(className),
className, visibleFieldCount, buffer.String())), nil
}
// Marshal is the canonical way to perform the equivalent of serialize() in PHP.
// It can handle encoding scalar types, slices and maps.
func Marshal(input interface{}, options *MarshalOptions) ([]byte, error) {
if options == nil {
options = DefaultMarshalOptions()
}
// []byte is a special case because all strings (binary and otherwise)
// are handled as strings in PHP.
if bytesToEncode, ok := input.([]byte); ok {
return MarshalBytes(bytesToEncode), nil
}
// Nil is another special case because it is typeless and must be
// handled before trying to determine the type.
if input == nil {
return MarshalNil(), nil
}
// Otherwise we need to decide if it is a scalar value, map or slice.
value := reflect.ValueOf(input)
switch value.Kind() {
case reflect.Bool:
return MarshalBool(value.Bool()), nil
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32,
reflect.Int64:
return MarshalInt(value.Int()), nil
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return MarshalUint(value.Uint()), nil
case reflect.Float32:
return MarshalFloat(value.Float(), 32), nil
case reflect.Float64:
return MarshalFloat(value.Float(), 64), nil
case reflect.String:
return MarshalString(value.String()), nil
case reflect.Slice:
return marshalSlice(value.Interface(), options)
case reflect.Map:
return marshalMap(value.Interface(), options)
case reflect.Struct:
return MarshalStruct(input, options)
case reflect.Ptr:
if value.IsNil() {
return MarshalNil(), nil
}
return Marshal(value.Elem().Interface(), options)
default:
return nil, fmt.Errorf("can not encode: %T", input)
}
}
func marshalSlice(input interface{}, options *MarshalOptions) ([]byte, error) {
s := reflect.ValueOf(input)
var buffer bytes.Buffer
for i := 0; i < s.Len(); i++ {
m, err := Marshal(i, options)
if err != nil {
return nil, err
}
buffer.Write(m)
m, err = Marshal(s.Index(i).Interface(), options)
if err != nil {
return nil, err
}
buffer.Write(m)
}
return []byte(fmt.Sprintf("a:%d:{%s}", s.Len(), buffer.String())), nil
}
func marshalMap(input interface{}, options *MarshalOptions) ([]byte, error) {
s := reflect.ValueOf(input)
// Go randomises maps. To be able to test this we need to make sure the
// map keys always come out in the same order. So we sort them first.
mapKeys := s.MapKeys()
sort.Slice(mapKeys, func(i, j int) bool {
return lessValue(mapKeys[i], mapKeys[j])
})
var buffer bytes.Buffer
for _, mapKey := range mapKeys {
m, err := Marshal(mapKey.Interface(), options)
if err != nil {
return nil, err
}
buffer.Write(m)
m, err = Marshal(s.MapIndex(mapKey).Interface(), options)
if err != nil {
return nil, err
}
buffer.Write(m)
}
return []byte(fmt.Sprintf("a:%d:{%s}", s.Len(), buffer.String())), nil
}
func lowerCaseFirstLetter(s string) string {
return strings.ToLower(s[0:1]) + s[1:]
}