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function.h
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#pragma once
#include <torch/csrc/autograd/anomaly_mode.h>
#include <torch/csrc/autograd/edge.h>
#include <torch/csrc/autograd/grad_mode.h>
#include <torch/csrc/autograd/graph_task.h>
#include <torch/csrc/autograd/input_metadata.h>
#include <torch/csrc/autograd/saved_variable.h>
#include <torch/csrc/autograd/variable.h>
#include <torch/csrc/utils/python_stub.h>
#include <torch/csrc/utils/variadic.h>
#include <ATen/SequenceNumber.h>
#include <ATen/core/Tensor.h>
#include <ATen/record_function.h>
#include <c10/util/Exception.h>
#include <c10/util/irange.h>
#include <algorithm>
#include <cstdint>
#include <initializer_list>
#include <memory>
#include <string>
#include <utility>
#include <vector>
namespace torch::autograd {
struct Edge;
struct FunctionPostHook;
struct FunctionPreHook;
using tensor_list = std::vector<at::Tensor>;
using variable_list = std::vector<Variable>;
using edge_list = std::vector<Edge>;
using saved_variable_list = std::vector<SavedVariable>;
using IndexRange = std::pair<size_t, size_t>;
using torch::dynamo::autograd::CompiledNodeArgs;
using torch::dynamo::autograd::SwapSavedVariables;
// Custom deleter to prevent stack overflows.
TORCH_API void deleteNode(Node* function);
// Guard that sets and restores the evaluating node
class NodeGuard {
public:
explicit NodeGuard(std::shared_ptr<Node> node);
~NodeGuard();
private:
std::shared_ptr<Node> last_evaluating_node_;
};
// Return the Node currently being evaluated (if any)
// This is only set during the backward pass while a Node is being
// executed.
TORCH_API std::shared_ptr<Node> get_current_node();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Node
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// A `Node` is an abstract class that represents an operation taking zero
// or more input `Variable`s and producing zero or more output `Variable`s. All
// functions in PyTorch's autograd machinery derive from this class and
// override its `apply` method. Instances of such subclasses will then be
// invokable via the call operator.
//
// Nodes in the Autograd Graph
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// When viewing the autograd system as a graph, `Node`s are the vertices or
// nodes, connected to each other via (directed) `Edge`s, which themselves are
// represented via (`Node`, input_nr) pairs. `Variable`s are the outputs to
// and inputs of `Node`s, and travel between these edges during execution
// of the graph. When two or more `Edge`s (from different sources) point at the
// same input to a `Node`, the values produced along all of these edges are
// implicitly summed prior to being forwarded to the target `Node`.
//
// Hierarchy
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Subclasses usually represent differentiable functions as well as their
// gradient operators. Note, however, that due to the very general definition
// of a `Node` taking *zero* or more inputs and producing *zero* or more
// outputs, uses of `Node`s are flexible and extend beyond purely
// mathematical operations. For example, the `AccumulateGrad` function is a
// *sink*: it takes one input, but produces no outputs, instead accumulating
// the input as a side effect. At the other extreme, the `GraphRoot` function
// receives no inputs from other functions, but produces multiple outputs.
//
// Interface
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The most important method on `Node` is the call operator, which takes in
// a list of variables and produces a list of variables. The precise size of
// these lists can be determined with `num_inputs()` and `num_outputs()`.
// `Node`s are stitched together via their `next_edge` interface, which let
// you manipulate the set of outgoing edges of a `Node`. You can add an
// edge with `add_next_edge()`, retrieve an edge with `next_edge(index)` and
// iterate over them via the `next_edges()` method. Other methods exist for
// integration with the JIT and other parts of PyTorch. Every `Node` has a
// *sequence number* that increases monotonically in the order of `Node`
// construction. It can be retrieved via the `sequence_nr()` method. Note that
// this sequence number is *thread local*. This means that when `Node`s
// `A`, `B` and `C` are created consecutively in the same thread, their
// sequence numbers will be ordered `A` < `B` < `C`. If, however, `A` and `B`
// are created in one thread and `C` is created in a new thread, there are *no
// guarantees* w.r.t. the ordering of `C` relative to `A` or `B`.
// See NOTE [ Sequence Number] for more details on the usages of sequence
// number.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
struct TORCH_API Node : std::enable_shared_from_this<Node> {
public:
/// Construct a new `Node` with the given `next_edges`
explicit Node(uint64_t sequence_nr, edge_list&& next_edges = edge_list())
: sequence_nr_(sequence_nr), next_edges_(std::move(next_edges)) {
for (const Edge& edge : next_edges_) {
update_topological_nr(edge);
}
if (AnomalyMode::is_enabled()) {
metadata()->store_stack();
// If anomaly mode is enabled and graph is constructed, then assign the
// currently evaluating node as the parent of this node.
// A parent is a Node where this Node is created.
// We are tracking the parents to track multiple backward operations.
assign_parent();
}
// Store the thread_id of the forward operator.
// See NOTE [ Sequence Numbers ]
thread_id_ = at::RecordFunction::currentThreadId();
}
explicit Node(edge_list&& next_edges = edge_list())
: Node(
/*sequence_nr=*/at::sequence_number::get_and_increment(),
std::move(next_edges)) {}
/// Nodes are neither copyable nor moveable.
Node(const Node& other) = delete;
Node(Node&& other) = delete;
Node& operator=(const Node& other) = delete;
Node& operator=(Node&& other) = delete;
virtual ~Node() = default;
std::shared_ptr<Node> getptr() {
return shared_from_this();
}
/// Evaluates the function on the given inputs and returns the result of the
/// function call.
variable_list operator()(variable_list&& inputs) {
// In the first iteration of named tensors, autograd ignores names and
// operates on unnamed tensors. In the long term, autograd should
// probably operate with names.
at::NoNamesGuard no_names_guard;
#ifdef USE_ROCM
// Keep track of backward pass for rocblas.
at::ROCmBackwardPassGuard in_backward;
#endif
auto step_callbacks =
at::getStepCallbacksUnlessEmpty(at::RecordScope::BACKWARD_FUNCTION);
if (C10_UNLIKELY(step_callbacks.has_value())) {
at::RecordFunction guard(std::move(*step_callbacks));
// Using sequence number and thread id to correlate with
// the forward pass function
guard.setForwardThreadId(thread_id_);
if (guard.needsInputs()) {
std::vector<c10::IValue> inputs_vec(inputs.begin(), inputs.end());
guard.before(
name(),
c10::ArrayRef<const c10::IValue>(
inputs_vec.data(), inputs_vec.size()),
static_cast<int64_t>(sequence_nr()));
} else {
guard.before(name(), static_cast<int64_t>(sequence_nr()));
}
return apply(std::move(inputs));
} else {
return apply(std::move(inputs));
}
}
// Graph Connectivity API
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Inputs. NOTE: inputs of the grad_fn correspond to Tensor outputs of the
// forward function.
// Marker for expected undefined input
struct undefined_input {};
/// Adds the type and shape metadata for a new input. Returns the index of
/// of the new input.
uint32_t add_input_metadata(
const at::TensorOptions& options,
c10::SymIntArrayRef shape,
bool is_tensor_subclass,
bool is_nested) noexcept {
uint32_t input_nr = input_metadata_.size();
auto meta_shape = MetadataShape{std::in_place_type<SymIntSmallVec>, shape};
input_metadata_.emplace_back(
options, meta_shape, is_tensor_subclass, is_nested);
return input_nr;
}
uint32_t add_input_metadata(const at::Tensor& t) noexcept {
uint32_t input_nr = input_metadata_.size();
input_metadata_.emplace_back(t);
return input_nr;
}
/// Adds a placeholder for an input that will not be used.
uint32_t add_input_metadata(undefined_input u) noexcept {
uint32_t input_nr = input_metadata_.size();
input_metadata_.emplace_back();
return input_nr;
}
uint32_t num_inputs() const noexcept {
return input_metadata_.size();
}
const InputMetadata& input_metadata(size_t index) const {
return input_metadata_[index];
}
// Danger: not thread safe, caller must protect with lock
InputMetadata& mutable_input_metadata(size_t index) {
return input_metadata_[index];
}
/**
* Note: Function Streams
* A function's stream (for a given device type) is the stream of the first
* element of its input buffer on a device of that type.
*
* If all elements are on the same device they MUST share a stream. If
* elements are on different devices (across multiple GPUs, for example)
* they may have different streams.
*/
c10::optional<c10::Stream> stream(const c10::DeviceType device_type) {
for (const auto& metadata : input_metadata_) {
if (metadata.device().type() == device_type)
return metadata.stream();
}
return c10::nullopt;
}
void clear_input_metadata() {
input_metadata_.clear();
}
// Outputs ("Next Edges")
void update_topological_nr(const Edge& edge) {
TORCH_INTERNAL_ASSERT(
!has_parent_,
"Cannot update a node's topological_nr after it already has a parent."
" If we allow this, we can no longer guarantee that a parent's"
" topo_nr is always greater than those of all its children")
Node* node = edge.function.get();
if (node) {
auto topo_nr = node->topological_nr();
if (topological_nr_ <= topo_nr) {
topological_nr_ = topo_nr + 1;
}
}
}
void set_next_edge(size_t index, Edge edge) {
update_topological_nr(edge);
next_edges_[index] = std::move(edge);
}
void add_next_edge(Edge edge) {
update_topological_nr(edge);
next_edges_.emplace_back(std::move(edge));
}
void set_next_edges(edge_list&& next_edges) {
next_edges_ = std::move(next_edges);
for (const auto& next_edge : next_edges_) {
update_topological_nr(next_edge);
}
}
const Edge& next_edge(size_t index) const noexcept {
return next_edges_[index];
}
const edge_list& next_edges() const noexcept {
return next_edges_;
}
edge_list& next_edges() noexcept {
return next_edges_;
}
uint32_t num_outputs() const noexcept {
return next_edges_.size();
}
// Miscellaneous Methods
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/// NOTE [ Sequence Number]
///
/// The sequence_nr has two main usages in autograd:
///
/// 1) Helps determine the node's execution priority in the engine.
/// All else being equal, nodes with higher priority numbers are executed
/// first. Thus, nodes corresponding to ops executed later are the first to
/// be executed in the backward pass. One caveat is that we prioritize
/// AccumulateGrad nodes by explicitly setting its sequence_nr to be
/// UINT64_MAX.
/// 2) The sequence number of this `Node` is paired with with thread_id it was
/// created in
/// as a unique identifier by the profiler to annotate recorded events.
/// The purpose of this is to help users (and possibly programs)
/// interpreting the profiler's output to correlate backward nodes with its
/// forward ops. We need both sequence_nr and thread_id to identify a node
/// because sequence_nr is thread_local, i.e., starts counting up from zero
/// in a new thread
uint64_t sequence_nr() const noexcept {
return sequence_nr_;
}
void set_sequence_nr(uint64_t sequence_nr) {
sequence_nr_ = sequence_nr;
}
// NOTE [ Topological Number ]
//
// topological_nr is used to prune branches in the DAG during autograd
// discovery as maintaining topological_nr helps us check in O(1) if there
// does NOT exist a directed path between two nodes.
//
// The topological order number of this `Node` representing the length of the
// longest possible path from this Node to any leaf node. If you are leaf
// node, aka AccumulateGrad, this will be zero. This value has the property
// that For every pair of nodes X, Y in G, existence of a directed path from X
// to Y implies topo_nr(X) > topo_nr(Y). The converse is not true, however, so
// we cannot prove existence of a path from X to Y, only non-existence.
//
// One assumption we make when using topo_nr is that once a node
// has been used, i.e., has a parent node, its own topo_nr does not change
// we have added some checks with the `has_parent_` field to enforce this.
//
// What NOT to do:
//
// 1) 2 -> 1 -> 0 In this diagram we label nodes with their
// topo_nr.
// 2 -> 1 -> 0 We have two simple graphs that can each
// arise from
// `t.exp().exp()`, for example.
// 2) 2 -> 1 -> 0
// /
// 2 -> 1 -> 0 We add 2 as a next edge to 1 even though 1
// already
// has a parent.
// 3) 2 -> 1 -> 0
// /
// 2 -> 3 -> 0 2 < 3, yet there exists a path from 2 to 3!
//
uint64_t topological_nr() const noexcept {
has_parent_ = true;
return topological_nr_;
}
// assigning a node as a parent to this node
void assign_parent();
/// Id of the thread that created Node
uint64_t thread_id() const noexcept {
return thread_id_;
}
/// Returns the name of the dynamic type of the function, for debugging.
virtual std::string name() const;
/// The difference between functions `should_compute_output` and
/// `task_should_compute_output`:
/// - `should_compute_output` should only be used during graph construction
/// and takes into account only requires_grad information
/// - `task_should_compute_output` should only be called during the backward
/// pass (unless called directly through grad_fn) and takes into account the
/// current graph task. Specifically, the autograd engine trims unnecessary
/// edges when `inputs` are specified, and during backward untrimmed nodes
/// left on the graph can/should check `task_should_compute_output` to see if
/// any outgoing edges have been trimmed by the engine. If that is the case,
/// gradient computation wrt those edges can be omitted.
///
/// Returns true if the particular output edge is active, and that particular
/// output of this function should be computed.
bool should_compute_output(size_t output_edge_index) const {
TORCH_CHECK(output_edge_index < num_outputs(), "Index out of range");
return next_edges_[output_edge_index].is_valid();
}
/// Returns true if any of the output edges in any of the ranges are active.
bool should_compute_output(std::initializer_list<IndexRange> idxs) const {
return std::any_of(idxs.begin(), idxs.end(), [this](IndexRange range) {
for (const auto i : c10::irange(range.first, range.second)) {
if (should_compute_output(i))
return true;
}
return false;
});
}
/// Same as the above `should_compute_output` function but will also
/// check whether this edge is needed within the current graph task.
bool task_should_compute_output(size_t output_edge_index) const {
TORCH_CHECK(output_edge_index < num_outputs(), "Index out of range");
const auto& next = next_edges_[output_edge_index];
if (next.is_valid()) {
const auto exec_info = get_current_graph_task_exec_info();
if (exec_info && !exec_info->empty()) {
auto it = exec_info->find(next.function.get());
if (it == exec_info->end() || !it->second.should_execute()) {
return false; // this edge is not needed for the current graph_task
}
}
return true;
}
return false;
}
/// Returns true if any of the output edges in any of the ranges are active
/// and should be computed in the current graph task.
bool task_should_compute_output(
std::initializer_list<IndexRange> idxs) const {
return std::any_of(idxs.begin(), idxs.end(), [this](IndexRange range) {
for (const auto i : c10::irange(range.first, range.second)) {
if (task_should_compute_output(i))
return true;
}
return false;
});
}
/// Returns the `PyObject` stored for this `Node` (for Python
/// interaction).
PyObject* pyobj() const noexcept {
return pyobj_;
}
/// Sets the `PyObject` stored for this `Node` (for Python interaction).
void set_pyobj(PyObject* pyobj) noexcept {
pyobj_ = pyobj;
}
/// Returns the anomaly metadata stored for this `Node`.
/// If none exist, creates a new empty one.
AnomalyMetadata* metadata() noexcept;
// Hook API
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
uintptr_t add_post_hook(std::unique_ptr<FunctionPostHook>&& post_hook) {
post_hooks_.emplace_back(std::move(post_hook));
// Use the raw pointer as the unique key to identify this hook. This key
// can then be used in del_post_hook(key) to remove this hook.
return reinterpret_cast<std::uintptr_t>(post_hooks_.back().get());
}
const std::vector<std::unique_ptr<FunctionPostHook>>& post_hooks()
const noexcept {
return post_hooks_;
}
// delete a post hook matching the key
bool del_post_hook(const uintptr_t& key) {
for (auto it = post_hooks_.begin(); it != post_hooks_.end(); ++it) {
if (key == reinterpret_cast<std::uintptr_t>(it->get())) {
post_hooks_.erase(it);
return true;
}
}
return false;
}
std::vector<std::unique_ptr<FunctionPostHook>>& post_hooks() noexcept {
return post_hooks_;
}
void add_pre_hook(std::unique_ptr<FunctionPreHook>&& pre_hook) {
pre_hooks_.emplace_back(std::move(pre_hook));
}
void add_tensor_pre_hook(std::unique_ptr<FunctionPreHook>&& pre_hook) {
tensor_pre_hooks_.emplace_back(std::move(pre_hook));
}
void add_retains_grad_hook(
std::unique_ptr<FunctionPreHook>&& pre_hook,
size_t output_idx) {
retains_grad_hooks_[output_idx] = std::move(pre_hook);
}
std::unique_ptr<FunctionPreHook> pop_retains_grad_hook(size_t output_idx) {
auto ret = std::move(retains_grad_hooks_[output_idx]);
retains_grad_hooks_.erase(output_idx);
return ret;
}
const std::vector<std::unique_ptr<FunctionPreHook>>& pre_hooks()
const noexcept {
return pre_hooks_;
}
std::vector<std::unique_ptr<FunctionPreHook>>& pre_hooks() noexcept {
return pre_hooks_;
}
virtual std::vector<std::unique_ptr<FunctionPreHook>>&
tensor_pre_hooks() noexcept {
return tensor_pre_hooks_;
}
virtual std::unique_ptr<PostAccumulateGradHook>&
tensor_post_acc_grad_hooks() noexcept {
static std::unique_ptr<PostAccumulateGradHook> empty = nullptr;
return empty;
}
std::unordered_map<size_t, std::unique_ptr<FunctionPreHook>>&
retains_grad_hooks() noexcept {
return retains_grad_hooks_;
}
// Customization Points for Subclasses
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/// Releases saved variables if the operation won't be reused.
virtual void release_variables() {}
/// Called before an apply if `release_variables()` is going to be called.
/// Allows larger ops like `InterpreterAutogradFunction` to incrementally
/// release variables as they run.
virtual void will_release_variables() {}
/// Returns true if this function is traceable. An op is traceable if all
/// operations happening within `apply()` are performed on autograd
/// `Variables` (i.e. apply mostly instantiates and applies other functions).
virtual bool is_traceable() {
return false;
}
/// A `Node` is said to pass state transparently to backward, if the
/// state consists only of (Saved)Variables and only non-variable objects
/// that parameterize the operation in some way that defines the graph
/// structure AND the backward function is traceable. In particular,
/// parametrization MUST NOT depend on the data of any `Variable`.
/// TODO: it might be possible to handle cases where backward is
/// non-traceable but state passing could be considered transparent. This
/// will probably depend on saved_variable_list being mutable.
/// NOTE: this value matters only if is_traceable() returns false.
virtual bool passes_state_transparently() {
return false;
}
// see [Note: Compiled Autograd]
// Used by compiled autograd to
// 1) Extract tensors/symint args
// 2) Collect node information for specialization and caching
// Implementations in subclasses should call args.collect() with all node
// attrs. These functions are only called durring backward.
virtual void compiled_args(CompiledNodeArgs& args) {
throw std::runtime_error(
std::string("compiled_args not implemented: ") + name());
}
// Used by compiled autograd to call apply() with different saved tensors
// Implementations should call saved.before() on all attrs, then apply(), then
// saved.after() on all attrs in the same order.
virtual variable_list apply_with_saved(
const variable_list& inputs,
SwapSavedVariables& saved) {
throw std::runtime_error(
std::string("apply_with_saved not implemented: ") + name());
}
protected:
/// Performs the `Node`'s actual operation.
virtual variable_list apply(variable_list&& inputs) = 0;
/// Calls `apply()`, but instruments it with tracing machinery.
variable_list traced_apply(variable_list inputs);
// Sequence number used to correlate backward nodes with forward ops in the
// profiler and provide determinism in the engine.
// NOLINTNEXTLINE(cppcoreguidelines-avoid-const-or-ref-data-members)
uint64_t sequence_nr_;
// See NOTE [ Topological Number ]
uint64_t topological_nr_ = 0;
// Tracks whether this node has been added as the next_edge of another node
// via set_next_edge(s), which always calls topological_nr() of all its
// children See NOTE [ Topological Number ] for why we need this.
mutable bool has_parent_ = false;
// Id of the thread that created the instance
uint64_t thread_id_ = 0;
// Note [Thread Safety on Autograd Node]
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Autograd Engine let the owning thread which calls Engine::execute to drive
// the GraphTask execution, there might be cases that part of the GraphTask is
// shared across different `backward()` or `grad()` calls, i.e. fork new
// threads in the middle of the forward and call `backward()` separately from
// different threads. We need to protect the thread safety on NodeTask to
// prevent data racing on shared variables read/write.
//
// NB: This is only needed for Autograd Nodes that runs on CPU, technically
// "CUDA", "XLA" nodes don't need locking because device threads are always
// single threaded.
//
// Here we add a thread mutex to help protect the Node's thread safety, so
// that different threads cannot race the shared data when executing the same
// NodeTask from multiple CPU threads. It IS the user/developer responsibility
// to take advantage of this mutex to protect the thread safety of their
// autograd Node. The general strategy of thread safety on autograd Node:
//
// 1. User should lock the mutex during Node::release_variables() if the Node
// needs
// to release the variables on the fly, this serve the purpose that when we
// release saved_variables from one thread, no other threads can release
// the saved variables concurrently. call the Node::apply(),
// 2. User should lock the mutex during Node::apply(), this is to ensure Node
// that
// writing to the shared variable are not racing across threads (i.e.
// AccumulateGrad and custom C++ Autograd Node if writing to shared
// variables )
// 3. item 2 and item 3 should work together so that when we release saved
// variables
// from one thread, no other threads can call Node::apply(), this ensures
// the variable references from other threads aren't dangling.
// 4. if the Node don't release any variables and no shared data read/write in
// the Node
// i.e. purely functional, user don't need to lock the mutex
//
// This way we could protect the thread safety on Autograd Node, but we could
// still not protect the thread safety on Node pre/post C++ hooks (python
// hooks are automatically thread safe), we rely on the user to write thread
// safe C++ hooks if they want the hook to be correctly applied in
// multithreading environment.
std::mutex mutex_;
edge_list next_edges_;
PyObject* pyobj_ = nullptr; // weak reference
std::unique_ptr<AnomalyMetadata> anomaly_metadata_ = nullptr;
// NOTE [Hooks ordering]
// We have 3 separate fields for pre hooks registered to the autograd nodes
// because the conditions under which they execute are different, and we
// want more fine-grained control over the order in which different types
// of hooks are executed.
// - pre_hooks are only executed when the node itself is executed
// - tensor_pre_hook is executed as long as the engine traverses over it
// even if that node won't be executed.
// - retains_grad_hook are like tensor_pre_hooks except they are always
// ordered after all other tensor pre hooks
std::vector<std::unique_ptr<FunctionPreHook>> pre_hooks_;
std::vector<std::unique_ptr<FunctionPreHook>> tensor_pre_hooks_;
std::unordered_map<size_t, std::unique_ptr<FunctionPreHook>>
retains_grad_hooks_;
std::vector<std::unique_ptr<FunctionPostHook>> post_hooks_;
at::SmallVector<InputMetadata, 2> input_metadata_;
};
/// See Node::is_traceable() for definition.
struct TraceableFunction : public Node {
using Node::Node;
bool is_traceable() final {
return true;
}
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Associated Free Nodes
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
namespace detail {
// Implementation of `collect_next_edges` (see below).
struct MakeNextFunctionList : IterArgs<MakeNextFunctionList> {
edge_list next_edges;
using IterArgs<MakeNextFunctionList>::operator();
void operator()(const Variable& variable) {
if (variable.defined()) {
next_edges.emplace_back(impl::gradient_edge(variable));
} else {
next_edges.emplace_back();
}
}
void operator()(const Variable* variable) {
operator()(*variable);
}
void operator()(const c10::optional<Variable>& variable) {
if (variable.has_value()) {
operator()(*variable);
} else {
next_edges.emplace_back();
}
}
};
} // namespace detail
/// Create an `Edge` between the given `variable` and the `function`, which is
/// assumed to be the gradient function of this variable (i.e. the function
/// through which this variable is backpropagated during the backward pass).
/// This sets the `grad_fn` property of the `variable`. This function assumes
/// that the `Variable` is a new input to the gradient function and its
/// `input_nr` thus equal to `function->num_inputs()`. Additionally, it
/// increments the `Node`'s number of inputs by one. Approximately
/// equivalent to `variable.set_gradient_edge(function,
/// function->add_input_metadata(variable.dispatch_type(), variable.sizes()))`.
/// If you don't want the `Node`'s `num_inputs` to be incremented, use
/// `set_gradient_edge` directly.
inline void create_gradient_edge(
Variable& variable,
std::shared_ptr<Node> function) {
// Copy before move.
const auto input_nr = function->add_input_metadata(variable);
impl::set_gradient_edge(variable, {std::move(function), input_nr});
}
/// Return true if any of the variables in the list require a gradient.
inline bool any_variable_requires_grad(const variable_list& variables) {
return std::any_of(
variables.begin(), variables.end(), [](const Variable& variable) {
return variable.defined() && variable.requires_grad();
});
}
/// Return the next edges of all the given variables, or tuples of variables.
template <typename... Variables>
edge_list collect_next_edges(Variables&&... variables) {
detail::MakeNextFunctionList make;
make.apply(std::forward<Variables>(variables)...);
return std::move(make.next_edges);
}
struct TypeAndSize {
TypeAndSize() : options(at::TensorOptions()) {}
/* implicit */
TypeAndSize(const at::Tensor& t)
: sym_sizes(t.sym_sizes().vec()), options(t.options()) {}
at::Tensor zeros();
std::vector<c10::SymInt> sym_sizes;
at::TensorOptions options;
};
} // namespace torch::autograd