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MOButton.m
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MOButton.m
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//
// MOButton.m
// Licensed under the terms of the BSD License, as specified below.
//
// Created by Hwee-Boon Yar on Feb/13/2010.
//
/*
Copyright 2010 Yar Hwee Boon. All rights reserved.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of MotionObj nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "MOButton.h"
#import <QuartzCore/QuartzCore.h>
@implementation MOButton
// Have to set up handlers for various touch events. Can't rely on UIButton.highlighted and enabled property because highlighted is still YES when touch up.
- (void)setupStateChangeHandlers {
[self addTarget:self action:@selector(buttonUp:event:) forControlEvents:(UIControlEventTouchUpOutside|UIControlEventTouchUpInside|UIControlEventTouchCancel|UIControlEventTouchDragExit)];
[self addTarget:self action:@selector(buttonDown:event:) forControlEvents:UIControlEventTouchDown|UIControlEventTouchDragEnter];
}
- (id)initWithFrame:(CGRect)aRect {
if (self = [super initWithFrame:aRect]) {
[self setupStateChangeHandlers];
}
return self;
}
- (void)awakeFromNib {
[self setupStateChangeHandlers];
}
- (void)setBackgroundColor:(UIColor*)aColor forState:(UIControlState)aState {
switch (aState) {
case UIControlStateNormal:
self.normalBackgroundColor = aColor;
if (self.enabled) self.layer.backgroundColor = self.normalBackgroundColor.CGColor;
break;
case UIControlStateHighlighted:
self.highlightedBackgroundColor = aColor;
break;
case UIControlStateDisabled:
self.disabledBackgroundColor = aColor;
if (!self.enabled) self.layer.backgroundColor = self.disabledBackgroundColor.CGColor;
break;
default:
break;
}
}
- (void)setEnabled:(BOOL)yesOrNo {
[super setEnabled:yesOrNo];
self.layer.backgroundColor = yesOrNo? self.normalBackgroundColor.CGColor: self.disabledBackgroundColor.CGColor;
}
#pragma mark Events
- (void)buttonUp:(id)aButton event:(id)event {
self.layer.backgroundColor = self.normalBackgroundColor.CGColor;
}
- (void)buttonDown:(id)aButton event:(id)event {
self.layer.backgroundColor = self.highlightedBackgroundColor.CGColor;
}
@end