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Conceptually, a Miner is a PoolWorker when looked at in the context of a Pool. When looked at in the context of physical 3D reality, it is just a Miner. Maybe that's more confusing that clarifying, but it's also just documentation for myself.
miner detail view will contain two sections:
api routes
the sections can be partitioned using a tabbed layout, or just stacked vertically, whichever looks cleaner on a phone.
TODO all form fields and sections are TBD
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