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PianoGame.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{39F61D85-03F7-4874-A767-2675F4CD1545}</ProjectGuid>
<RootNamespace>Synthesia</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>16.0.30028.132</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>WINDOWED;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard>stdcpp14</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard_C>Default</LanguageStandard_C>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<BufferSecurityCheck>false</BufferSecurityCheck>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
</ClCompile>
<Link>
<AdditionalDependencies>glu32.lib;winmm.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<AllowIsolation>false</AllowIsolation>
<EnableUAC>false</EnableUAC>
<UACExecutionLevel>HighestAvailable</UACExecutionLevel>
<UACUIAccess>true</UACUIAccess>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>false</DataExecutionPrevention>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\CompatibleSystem.cpp" />
<ClCompile Include="src\DeviceTile.cpp" />
<ClCompile Include="src\file_selector.cpp" />
<ClCompile Include="src\FramedumpTile.cpp" />
<ClCompile Include="src\GameState.cpp" />
<ClCompile Include="src\KeyboardDisplay.cpp" />
<ClCompile Include="src\libmidi\Midi.cpp" />
<ClCompile Include="src\libmidi\MidiComm.cpp" />
<ClCompile Include="src\libmidi\MidiEvent.cpp" />
<ClCompile Include="src\libmidi\MidiTrack.cpp" />
<ClCompile Include="src\libmidi\MidiUtil.cpp" />
<ClCompile Include="src\libmidi\SynthVolume.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\MenuLayout.cpp" />
<ClCompile Include="src\PianoGameError.cpp" />
<ClCompile Include="src\registry.cpp" />
<ClCompile Include="src\Renderer.cpp" />
<ClCompile Include="src\State_Playing.cpp" />
<ClCompile Include="src\State_Stats.cpp" />
<ClCompile Include="src\State_Title.cpp" />
<ClCompile Include="src\State_TrackSelection.cpp" />
<ClCompile Include="src\StringTile.cpp" />
<ClCompile Include="src\TextWriter.cpp" />
<ClCompile Include="src\Tga.cpp" />
<ClCompile Include="src\TrackTile.cpp" />
<ClCompile Include="src\UserSettings.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\CompatibleSystem.h" />
<ClInclude Include="src\DeviceTile.h" />
<ClInclude Include="src\file_selector.h" />
<ClInclude Include="src\FrameCounter.h" />
<ClInclude Include="src\FramedumpTile.h" />
<ClInclude Include="src\GameState.h" />
<ClInclude Include="src\KeyboardDisplay.h" />
<ClInclude Include="src\libmidi\Midi.h" />
<ClInclude Include="src\libmidi\MidiComm.h" />
<ClInclude Include="src\libmidi\MidiEvent.h" />
<ClInclude Include="src\libmidi\MidiTrack.h" />
<ClInclude Include="src\libmidi\MidiTypes.h" />
<ClInclude Include="src\libmidi\MidiUtil.h" />
<ClInclude Include="src\libmidi\Note.h" />
<ClInclude Include="src\libmidi\SynthVolume.h" />
<ClInclude Include="src\MenuLayout.h" />
<ClInclude Include="src\os.h" />
<ClInclude Include="src\os_graphics.h" />
<ClInclude Include="src\PianoGameError.h" />
<ClInclude Include="src\registry.h" />
<ClInclude Include="src\Renderer.h" />
<ClInclude Include="src\resource.h" />
<ClInclude Include="src\SharedState.h" />
<ClInclude Include="src\State_Playing.h" />
<ClInclude Include="src\State_Stats.h" />
<ClInclude Include="src\State_Title.h" />
<ClInclude Include="src\State_TrackSelection.h" />
<ClInclude Include="src\StringTile.h" />
<ClInclude Include="src\string_util.h" />
<ClInclude Include="src\Textures.h" />
<ClInclude Include="src\TextWriter.h" />
<ClInclude Include="src\Tga.h" />
<ClInclude Include="src\TrackProperties.h" />
<ClInclude Include="src\TrackTile.h" />
<ClInclude Include="src\UserSettings.h" />
<ClInclude Include="src\version.h" />
</ItemGroup>
<ItemGroup>
<Text Include="license.txt" />
<Text Include="readme.txt" />
</ItemGroup>
<ItemGroup>
<None Include="nsis_installer_script.nsi" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\resource.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>