We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
uniemnu already supports parent menus. or parent to a toolbar.
but what if there's an existing menu. e.g. File/Settings/.... and we want to append to this? believe not all apps support this currently
and the option to, if it doesn't exist, create it. (maybe a separate issue/task)
The text was updated successfully, but these errors were encountered:
in unreal i can e.g. use parent_path = "LevelEditor.MainMenu.Tools"
parent_path = "LevelEditor.MainMenu.Tools"
Sorry, something went wrong.
see #59 for unreal extending
No branches or pull requests
uniemnu already supports parent menus. or parent to a toolbar.
but what if there's an existing menu. e.g. File/Settings/....
and we want to append to this?
believe not all apps support this currently
and the option to, if it doesn't exist, create it. (maybe a separate issue/task)
The text was updated successfully, but these errors were encountered: