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FlippingtheMatrix.cs
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FlippingtheMatrix.cs
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// Flipping the Matrix
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using System.Text;
using System;
class Solution
{
// Complete the flippingMatrix function below.
static int flippingMatrix(int[][] matrix)
{
var sum = 0;
var n = matrix.Length / 2;
for (var row = 0; row < n; row++)
{
for (var col = 0; col < n; col++)
{
sum += getMaxPossibleFor(matrix, row, col);
}
}
return sum;
}
static int getMaxPossibleFor(int[][] matrix, int row, int col)
{
var n2 = matrix.Length - 1;
return Math.Max(
Math.Max(
matrix[row][col],
matrix[n2 - row][col]),
Math.Max(
matrix[row][n2 - col],
matrix[n2 - row][n2 - col])
);
}
static void Main(string[] args)
{
TextWriter textWriter = new StreamWriter(@System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
int q = Convert.ToInt32(Console.ReadLine());
for (int qItr = 0; qItr < q; qItr++)
{
int n = Convert.ToInt32(Console.ReadLine());
int[][] matrix = new int[2 * n][];
for (int i = 0; i < 2 * n; i++)
{
matrix[i] = Array.ConvertAll(Console.ReadLine().Split(' '), matrixTemp => Convert.ToInt32(matrixTemp));
}
int result = flippingMatrix(matrix);
textWriter.WriteLine(result);
}
textWriter.Flush();
textWriter.Close();
}
}