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Weapons like Metal Blade don't display the "arm cannon" animation, but instead show a "hand throwing" animation. Shield weapons usually just spawn without any animation at all.
Likely this can be a simple configuration inside of a weapon's definition. It could be expressed as a usageType where the possible values are cannon, thrown, or shield.
Other types could be supported if/when things like Top Spin or Charge Kick were to be supported.
Weapons like Metal Blade don't display the "arm cannon" animation, but instead show a "hand throwing" animation. Shield weapons usually just spawn without any animation at all.
Likely this can be a simple configuration inside of a weapon's definition. It could be expressed as a
usageType
where the possible values arecannon
,thrown
, orshield
.Other types could be supported if/when things like Top Spin or Charge Kick were to be supported.
Even though weapons could be used by enemies as well as Rock, but the
usageType
is probably only really useful for Rock.The text was updated successfully, but these errors were encountered: