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Releases: gruppe-adler/TvT_BreakingContact.Stratis

added detachable radio option for russian side [experimental test version]

21 Mar 00:16
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1.4.09

added detachable radio unit

temporary static mode [stable]

20 Mar 16:43
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Pre-release
Merge pull request #57 from gruppe-adler/static-mode

temporary "static" mode as OTF ad hoc replacement

added spare wheels, added flares for FTLs

16 Mar 19:56
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1.4.07

added flares and grenade launcher to FTLs

fix for civ hint

15 Mar 23:31
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fix for civ hint Pre-release
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1.4.06

civ killed hint

fix for civ hint

15 Mar 23:22
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fix for civ hint Pre-release
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1.4.05

next town civ

fix for civ hint

15 Mar 23:09
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fix for civ hint Pre-release
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1.4.04

civ hint position

fog improved

15 Mar 22:43
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fog improved Pre-release
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1.4.03

fix for weather fog

hotfix for start money

15 Mar 22:31
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1.4.02

hotfix for default money

delay for hint

15 Mar 22:25
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delay for hint Pre-release
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1.4.01

civ hint timer

CivKill, CH53, Spec, Tweaks, Fixes

15 Mar 07:45
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  • CH53E, - UH60, parachutes included in CH53E
  • ACE3 spec, - CSSA3
  • replay improvements (civ objects)
  • refactoring (deleted unnecessary EH)
  • log for teleport problem
  • camera height game setup
  • cleaned blufor start hmmwv
  • automatic degrading spawn distance
  • better logging
  • civ kill messages
  • blufor can destroy truck "by hand" (ace interact)
  • marker for spawn pad
  • tfar spec channel for replay for all
  • countdown when all are unconscious instead of instant gameover