Marker is a simple sharable white board application using websockets written in Go. The frontend is written in Svelte.
- Implement basic app in svelte
- Implement drawing
- Create drawing board
- Create the data structure for sending/receiving
- implement using websockets
- Preserve drawings option (maybe use redis for in memory storage)
- Add "rooms" feature
- Backend handling of rooms with IDs
- Frontend for creating rooms
Follow the design on Figma