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A Shading Language specification that defines the programmable
interface to the GPU for the Web graphics and computation
- pipeline, and that can be translated or compiled into
- platform-specific instructions.
+ pipeline, and that can be translated into the shading languages
+ of the system APIs WebGPU is implemented upon.
Draft State: Working Draft
Adopted Draft: 31 August 2022
Exclusion Draft: WebGPU Shading Language 18 May 2021;