From d9459191b17bc77bd8b393b837a3be3785ec2c3e Mon Sep 17 00:00:00 2001 From: Yuly Novikov Date: Thu, 5 Sep 2024 17:40:02 +0000 Subject: [PATCH] Suppress Pixel 6 Android 14 failures already suppressed on Android T Most of these were suppressed on Android T in this WebGPU CTS roll https://dawn-review.googlesource.com/c/dawn/+/205076 These are suppressed on other platforms, but started failing on Pixel 6 Android 14 after this roll: webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* Bug: chromium:41489949 Change-Id: Ic97b82e4a2b705cad16119f456657b9897fb0fb8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205694 Commit-Queue: Yuly Novikov Bot-Commit: rubber-stamper@appspot.gserviceaccount.com --- webgpu-cts/expectations.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index 88af8bda662..744a493f0f8 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt @@ -1617,6 +1617,16 @@ crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,b crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,validation,expression,call,builtin,ldexp:partial_values:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm dawn-backend-validation webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,render_pipeline,depth_stencil_state:depth_bias:* [ Failure ] crbug.com/dawn/0000 [ android-14 arm dawn-no-backend-validation webgpu-adapter-default webgpu-no-worker ] webgpu:api,validation,render_pipeline,depth_stencil_state:depth_bias:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:api,validation,render_pipeline,misc:vertex_state_only:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,shader_io,fragment_builtins:subgroup_invocation_id:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGather:depth_array_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGather:sampled_array_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:array_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureGatherCompare:sampled_2d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:depth_3d_coords:* [ Failure ] +crbug.com/dawn/0000 [ android-14 arm ] webgpu:shader,execution,expression,call,builtin,textureSampleLevel:sampled_array_3d_coords:* [ Failure ] # Flakes on Dawn try Mac Intel crbug.com/dawn/0000 [ intel-0x3e9b mac webgpu-adapter-default ] webgpu:api,operation,render_pipeline,sample_mask:fragment_output_mask:* [ Failure ]