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.gitignore
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/C64Ass/bin/Debug
/C64Ass/obj/Debug
/C64Studio/bin/Debug
/C64Studio/obj/Debug
/TestProject/bin/Debug
/FastColoredTextBox/bin/Debug
/FastColoredTextBox/obj/Debug
/HexBox/bin/Debug
/HexBox/obj/Debug
/MediaManager/bin/Debug
/MediaManager/obj/Debug
/MediaTool/bin/Debug
/MediaTool/obj/Debug
/TestProject/obj/Debug
/C64Ass/bin/Release
/C64Ass/obj/Release
/C64Studio/bin/Release
/C64Studio/obj/Release
/FastColoredTextBox/bin/Release
/FastColoredTextBox/obj/Release
/HexBox/bin/Release
/HexBox/obj/Release
/MediaManager/bin/Release
/MediaManager/obj/Release
/MediaTool/bin/Release
/MediaTool/obj/Release
/TestProject/bin/Release
/TestProject/obj/Release
/packages
*.suo
/C64StudioRelease/C64Studio.exe
/C64StudioRelease/FastColoredTextBox.dll
/C64StudioRelease/HexBox.dll
/C64StudioRelease/MediaManager.exe
/C64StudioRelease/MediaTool.exe
/Tiny64/bin/Debug
/Tiny64/obj/Debug
/Tiny64Emu/bin/Debug
/Tiny64Emu/obj/Debug
/Tiny64Cmd/bin/Debug
/Tiny64Cmd/obj/Debug
/Tiny64/bin/Release
/Tiny64/obj/Release
/Tiny64Cmd/bin/Release
/Tiny64Cmd/obj/Release
/Tiny64Emu/bin/Release
/Tiny64Emu/obj/Release
/Common/bin
/Common/obj
/C64StudioRelease/Common.dll
/C64StudioRelease.zip
*.user
/C64StudioRelease/Tiny64.dll
/C64StudioRelease/Tiny64.dll
*.psess
/C64Studio171106.vspx
/C64Studio.VC.db
/Sample Projects/MacroTest/macro_set_var.prg
/OtherAssemblersDoc/64er_sonderheft_21 (1).pdf
*.dump
/Sample Projects/MacroTest/zones_with_quotes.prg
/C64StudioRelease/C64Ass/C64Ass.exe
/.vs
/C64Studio/BASIC Dialects/BASIC V4.5.txt
/C64StudioRelease/BASIC Dialects/BASIC V4.5.txt
/Sample Projects/Atari/sample1.prg
/Sample Projects/Atari/sample1.bin
/Sample Projects/Atari/Step 1 - Stable Display/sample1.bin
/Sample Projects/Atari/Step 10 - Random Numbers/collect.bin
/Sample Projects/Atari/Step 11 - Add the Ball Object/collect.bin
/Sample Projects/Atari/Step 3 - Score Display/collect.bin
/Sample Projects/Atari/Step 2 - Timers/collect.bin
/Sample Projects/Atari/Step 14 - Animation/collect.bin
/Sample Projects/Atari/Step 13 - Sound Effects/collect.bin
/Sample Projects/Atari/Step 12 - Add the Missile Objects/collect.bin
/Sample Projects/Atari/Step 9 - Game Varations/collect.bin
/Sample Projects/Atari/Step 8 - Select and Reset Support/collect.bin
/Sample Projects/Atari/Step 7 - Draw the Playfield/collect.bin
/Sample Projects/Atari/Step 6 - Spec Change/collect.bin
/Sample Projects/Atari/Step 5 - Automate Vertical Delay/collect.bin
/Sample Projects/Atari/Step 4 - 2 Line Kernel/collect.bin
/Sample Projects/MacroTest/unusedlabelwarningaftermacro.prg
/TestProject/BASIC Dialects/BASIC V4.5.txt
/Sample Projects/Mega65/Text Screen RRB/Text Screen RRB.prg
/Sample Projects/Mega65/Sprites 64x21/Sprites 64x21.prg
/Sample Projects/Mega65/Sprites 16x21 NCM/Sprites 16x21 NCM.prg
/Sample Projects/Atari 2600/Step 1 - Stable Display/sample1.bin
/Sample Projects/Atari 2600/Step 10 - Random Numbers/collect.bin
/Sample Projects/Atari 2600/Step 9 - Game Varations/collect.bin
/Sample Projects/Atari 2600/Step 8 - Select and Reset Support/collect.bin
/Sample Projects/Atari 2600/Step 7 - Draw the Playfield/collect.bin
/Sample Projects/Atari 2600/Step 6 - Spec Change/collect.bin
/Sample Projects/Atari 2600/Step 5 - Automate Vertical Delay/collect.bin
/Sample Projects/Atari 2600/Step 4 - 2 Line Kernel/collect.bin
/Sample Projects/Atari 2600/Step 3 - Score Display/collect.bin
/Sample Projects/Atari 2600/Step 2 - Timers/collect.bin
/Sample Projects/Atari 2600/Step 14 - Animation/collect.bin
/Sample Projects/Atari 2600/Step 13 - Sound Effects/collect.bin
/Sample Projects/Atari 2600/Step 12 - Add the Missile Objects/collect.bin
/Sample Projects/Atari 2600/Step 11 - Add the Ball Object/collect.bin
/Sample Projects/Mega65/Text Screen RRB Parallax/Text Screen RRB Parallax.prg
/Sample Projects/MacroTest/realnumber_case1.prg
/Sample Projects/MacroTest/combined_label.prg
/Sample Projects/MacroTest/dummy4.prg
/C64Studio/BaseLib/c64.prg
/Sample Projects/MacroTest/relocationfiletest.prg
/Sample Projects/MacroTest/relocationfiletest.loc