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When I launch the Godot executable in WSL, the program launches with an error message about an undefined symbol. The error does not crash the program. It however makes a segmentation fault when exiting Godot.
Godot do not use this symbol (and it is not loading it in the current version), so it almost certainly not related to the crash (ALSA in general might be).
Godot version
v3.5.1-stable_mono_x11.64
System information
Windows 11 with WSL 2
Issue description
When I launch the Godot executable in WSL, the program launches with an error message about an undefined symbol. The error does not crash the program. It however makes a segmentation fault when exiting Godot.
Steps to reproduce
Minimal reproduction project
No response
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