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!id_map.has(p_rid.get_data()) error shows when randomly reparenting/deleting "CSGBox", "InterpolatedCamera", "OmniLight" #47356

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qarmin opened this issue Mar 25, 2021 · 2 comments

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@qarmin
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qarmin commented Mar 25, 2021

Godot version:
3.3.rc.custom_build. 7696f88

OS/device including version:
Ubuntu 20.04

Issue description:
When randomly reparenting, deleting and adding "CSGBox", "InterpolatedCamera", "OmniLight" nodes, then this error is shown:

ERROR: getornull: Condition "!id_map.has(p_rid.get_data())" is true. Returned: __null
   At: ./core/rid.h:160.

Looks that this is not related to BVH

Steps to reproduce:

  1. Run minimal project and wait

Minimal reproduction project:
RegressionTestProject.zip

@qarmin qarmin changed the title !id_map.has(p_rid.get_data()) when randomly reparenting/deleting "CSGBox", "InterpolatedCamera", "OmniLight" !id_map.has(p_rid.get_data()) error shows when randomly reparenting/deleting "CSGBox", "InterpolatedCamera", "OmniLight" Mar 25, 2021
@TokisanGames
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TokisanGames commented Nov 6, 2021

The cause was found in #53374 and the fix is coming in #54650.

@akien-mga akien-mga added this to the 3.5 milestone Dec 9, 2021
@akien-mga
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Fixed by #54650.

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