Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Condition "!id_map.has(p_rid.get_data())" is true. Returned: __null #42952

Closed
nice9uy opened this issue Oct 21, 2020 · 2 comments
Closed

Condition "!id_map.has(p_rid.get_data())" is true. Returned: __null #42952

nice9uy opened this issue Oct 21, 2020 · 2 comments

Comments

@nice9uy
Copy link

nice9uy commented Oct 21, 2020

Godot version:
v3.2.3.stable.mono.official

OS/device including version:
OS Windows 10
OpenGL ES 3.0 Renderer: GeForce GTX 950M/PCIe/SSE2

Issue description:
I Got an error when i run my game

123

Can you help me, Please...

@volzhs
Copy link
Contributor

volzhs commented Oct 21, 2020

there are many similar reports already with providing detail condition.
https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+%21id_map.has%28p_rid.get_data%28%29%29

@Calinou
Copy link
Member

Calinou commented Oct 21, 2020

Duplicate of #38229 and possibly others.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants