Replies: 1 comment
-
Can we change the default bindings to be closer to VS Code's instead? We won't be able to always do this due to conflicts with the rest of the editor though. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Currently. a lot of shortcuts in GDScript editor are uncommon. For new Godot users, it would be helpful if there was an option to use a different editor's(e.g, VSCode) key-binds.
Something like https://code.visualstudio.com/docs/getstarted/keybindings inside GodotEditor would be game(editor)-changing.
Beta Was this translation helpful? Give feedback.
All reactions