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mode.go
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mode.go
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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package ego
import (
"io"
"os"
"github.com/go-ego/ego/mid/binding"
)
const (
// EnvEgoMode set the mode env
EnvEgoMode = "EGO_MODE"
DebugMode = "debug"
ReleaseMode = "release"
TestMode = "test"
)
const (
debugCode = iota
releaseCode
testCode
)
var (
// DefaultWriter is the default io.Writer used the Ego for debug output and
// middleware output like Logger() or Recovery().
// Note that both Logger and Recovery provides custom ways to configure their
// output io.Writer.
// To support coloring in Windows use:
// import "github.com/mattn/go-colorable"
// ego.DefaultWriter = colorable.NewColorableStdout()
DefaultWriter io.Writer = os.Stdout
DefaultErrorWriter io.Writer = os.Stderr
egoMode = debugCode
modeName = DebugMode
)
func init() {
mode := os.Getenv(EnvEgoMode)
SetMode(mode)
}
// SetMode set ego mode
func SetMode(value string) {
switch value {
case DebugMode, "":
egoMode = debugCode
case ReleaseMode:
egoMode = releaseCode
case TestMode:
egoMode = testCode
default:
panic("ego mode unknown: " + value)
}
if value == "" {
value = DebugMode
}
modeName = value
}
func DisableBindValidation() {
binding.Validator = nil
}
func EnableJsonDecoderUseNumber() {
binding.EnableDecoderUseNumber = true
}
func Mode() string {
return modeName
}