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Converting JSON files to empty GameObjects #83
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Here's a breakdown of how the script works: First, the script defines two classes: In the The script then creates two For each file path in the list, the script reads the file content and deserializes it into a The script then finds the For each The Once all the In summary, this script goes through each .json file in the Resources folder, deserializes the file content into a |
This was created for specific project but need to port it to boom-tools importer, this version looks for 2 main classes in the Body trait, specific JSON data, and uses that for specific nesting, so have to make it work more modular, and perhaps have some options to on which triats string names would be the Parent->Trait_type->Value structure |
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