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gulpfile.js
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gulpfile.js
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const fs = require('fs');
const gulp = require('gulp');
const $ = require('gulp-load-plugins')();
const del = require('del');
const browserSync = require('browser-sync');
const browserify = require('browserify');
const watchify = require('watchify');
const source = require('vinyl-source-stream');
const buffer = require('vinyl-buffer');
const log = require('fancy-log');
const errorify = require('errorify');
const historyApiFallback = require('connect-history-api-fallback');
const through2 = require('through2');
const { compile: collecticonsCompile } = require('collecticons-processor');
const {
appTitle,
appDescription,
twitterHandle
} = require('./app/assets/scripts/config/production').default;
// /////////////////////////////////////////////////////////////////////////////
// --------------------------- Variables -------------------------------------//
// ---------------------------------------------------------------------------//
const bs = browserSync.create();
const baseurl = process.env.BASEURL || '';
// Environment
// Set the correct environment, which controls what happens in config.js
process.env.NODE_ENV = process.env.NODE_ENV || 'development';
// When being built by circle is set to staging unless we're in the prod branch
if (process.env.CIRCLE_BRANCH) {
if (process.env.CIRCLE_BRANCH === process.env.PRODUCTION_BRANCH) {
process.env.NODE_ENV = 'production';
} else if (process.env.CIRCLE_BRANCH === process.env.STAGING_BRANCH) {
process.env.NODE_ENV = 'staging';
} else {
process.env.NODE_ENV = 'circle';
}
}
// /////////////////////////////////////////////////////////////////////////////
// ------------------------- Helper functions --------------------------------//
// ---------------------------------------------------------------------------//
const isDev = () => process.env.NODE_ENV === 'development';
const readPackage = () => JSON.parse(fs.readFileSync('package.json'));
// Set the version in an env variable so it gets replaced in the config.
process.env.APP_VERSION = readPackage().version;
// /////////////////////////////////////////////////////////////////////////////
// ------------------------- Callable tasks ----------------------------------//
// ---------------------------------------------------------------------------//
function clean () {
return del(['.tmp', 'dist']);
}
function serve () {
bs.init({
port: 9000,
server: {
baseDir: ['.tmp', 'app'],
routes: {
'/node_modules': './node_modules'
},
ghostMode: false,
middleware: [historyApiFallback()]
},
rewriteRules: [
{
// Replace the baseUrl placeholder on runtime.
match: /{{baseurl}}/g,
replace: ''
},
{ match: /{{appTitle}}/g, replace: appTitle },
{ match: /{{appDescription}}/g, replace: appDescription },
{ match: /{{twitterHandle}}/g, replace: twitterHandle }
]
});
// watch for changes
gulp.watch(
[
'app/*.html',
'app/assets/graphics/**/*',
'!app/assets/icons/collecticons/**/*'
],
bs.reload
);
gulp.watch('app/assets/icons/collecticons/**', collecticons);
gulp.watch('package.json', vendorScripts);
}
module.exports.clean = clean;
module.exports.serve = gulp.series(
collecticons,
gulp.parallel(vendorScripts, javascript),
serve
);
module.exports.default = gulp.series(
clean,
collecticons,
gulp.parallel(vendorScripts, javascript),
gulp.parallel(html, imagesImagemin),
finish
);
// /////////////////////////////////////////////////////////////////////////////
// ------------------------- Browserify tasks --------------------------------//
// ------------------- (Not to be called directly) ---------------------------//
// ---------------------------------------------------------------------------//
// Compiles the user's script files to bundle.js.
// When including the file in the index.html we need to refer to bundle.js not
// main.js
function javascript () {
var brs = browserify({
entries: ['./app/assets/scripts/main.js'],
debug: true,
cache: {},
packageCache: {},
bundleExternal: false,
fullPaths: true
})
.on('log', log);
if (isDev()) {
brs
.plugin(watchify)
.plugin(errorify)
.on('update', bundler);
}
function bundler () {
var b = brs.bundle();
if (!isDev()) {
b.on('error', function (e) {
throw new Error(e);
});
}
b = b
.pipe(source('bundle.js'))
.pipe(buffer());
if (isDev()) {
// Source maps.
b = b
.pipe($.sourcemaps.init({ loadMaps: true }))
.pipe($.sourcemaps.write('./'));
}
return b
.pipe(gulp.dest('.tmp/assets/scripts'))
.pipe(bs.stream());
}
return bundler();
}
// Vendor scripts. Basically all the dependencies in the package.js.
// Therefore be careful and keep the dependencies clean.
function vendorScripts () {
// Ensure package is updated.
const pkg = readPackage();
// Note on how this works:
// To have smaller bundles and speed up compilations, the dependencies are
// kept in a vendor bundle. Browserify allows us to exclude all external
// dependencies, and then require them all in another bundle. To require
// them we basically use everything that's under `dependencies` in the
// package.json. However when we access files in the module folder directly
// (like something inside a folder - my-module/folder/file), browserify can't
// find them in the dependencies list. (in this example the dependency would
// only be my-module). In these cases they have to be explicitly added.
const extra = [
// Any file directly accessed on a module folder:
// my-module/folder/file
];
var vb = browserify({
debug: true,
require: pkg.dependencies ? Object.keys(pkg.dependencies).concat(extra) : []
})
.bundle()
.on('error', log.bind(log, 'Browserify Error'))
.pipe(source('vendor.js'))
.pipe(buffer());
if (isDev()) {
// Source maps.
vb = vb
.pipe($.sourcemaps.init({ loadMaps: true }))
.pipe($.sourcemaps.write('./'));
}
return vb
.pipe(gulp.dest('.tmp/assets/scripts/'))
.pipe(bs.stream());
}
// /////////////////////////////////////////////////////////////////////////////
// ------------------------- Collecticon tasks -------------------------------//
// --------------------- (Font generation related) ---------------------------//
// ---------------------------------------------------------------------------//
function collecticons () {
return collecticonsCompile({
dirPath: 'app/assets/icons/collecticons/',
fontName: 'Collecticons',
authorName: 'Development Seed',
authorUrl: 'https://developmentseed.org/',
catalogDest: 'app/assets/scripts/styles/collecticons/',
preview: false,
experimentalFontOnCatalog: true,
experimentalDisableStyles: true
});
}
// //////////////////////////////////////////////////////////////////////////////
// --------------------------- Helper tasks -----------------------------------//
// ----------------------------------------------------------------------------//
function finish () {
return gulp.src('dist/**/*').pipe($.size({ title: 'build', gzip: true }));
}
// After being rendered by jekyll process the html files. (merge css files, etc)
function html () {
return gulp
.src('app/*.html')
.pipe($.useref({ searchPath: ['.tmp', 'app', '.'] }))
.pipe(cacheUseref())
.pipe($.if('*.js', $.terser()))
.pipe($.if('*.css', $.csso()))
.pipe($.if(/\.(css|js)$/, $.rev()))
// Add a prefix to all replacements so next line catches them.
.pipe($.revRewrite({ prefix: '{{baseurl}}' }))
.pipe($.replace('{{baseurl}}', baseurl))
.pipe($.replace('{{appTitle}}', appTitle))
.pipe($.replace('{{appDescription}}', appDescription))
.pipe($.replace('{{twitterHandle}}', twitterHandle))
.pipe(gulp.dest('dist'));
}
function imagesImagemin () {
return gulp
.src(['app/assets/graphics/**/*'])
.pipe(
$.imagemin([
$.imagemin.gifsicle({ interlaced: true }),
$.imagemin.mozjpeg({ quality: 80, progressive: true }),
$.imagemin.optipng({ optimizationLevel: 5 }),
// don't remove IDs from SVGs, they are often used
// as hooks for embedding and styling.
$.imagemin.svgo({ plugins: [{ cleanupIDs: false }] })
])
)
.pipe(gulp.dest('dist/assets/graphics'));
}
/**
* Caches the useref files.
* Avoid sending repeated js and css files through the minification pipeline.
* This happens when there are multiple html pages to process.
*/
function cacheUseref () {
/* eslint-disable-next-line prefer-const */
let files = {
// path: content
};
return through2.obj(function (file, enc, cb) {
const path = file.relative;
if (files[path]) {
// There's a file in cache. Check if it's the same.
const prev = files[path];
if (Buffer.compare(file.contents, prev) !== 0) {
this.push(file);
}
} else {
files[path] = file.contents;
this.push(file);
}
cb();
});
}