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Hey I really appreciate ggtracker but one thing that I wish I could fix is the APM on the summary of your matches screen. It is very different from the APM shown on the in-game screen after a match is finished, but not by the factor of 1.4 that I've seen referenced in other places where there are 3.0/LOTV bugs mentioned.
Is there any way we can get the APM to be the same as what Blizzard shows us?
BTW I'm willing to help out. Setting up ggtrackerstack now. Are there sample replays that are used for reference/unit testing?
The text was updated successfully, but these errors were encountered:
Hi @luisdelarosa ! We don't have replays that we use for APM validation, if you could put something like that together it would be super helpful.
There is some active work to fix time-related stuff, and maybe we've fixed APM to your satisfaction, but we're lacking the validation replays to be sure.
You could organize some replays together with what the APM in them is according to Blizzard, that would help us know how far off we are. You up for that?
Hey I really appreciate ggtracker but one thing that I wish I could fix is the APM on the summary of your matches screen. It is very different from the APM shown on the in-game screen after a match is finished, but not by the factor of 1.4 that I've seen referenced in other places where there are 3.0/LOTV bugs mentioned.
Is there any way we can get the APM to be the same as what Blizzard shows us?
BTW I'm willing to help out. Setting up ggtrackerstack now. Are there sample replays that are used for reference/unit testing?
The text was updated successfully, but these errors were encountered: