Skip to content

Controlling anti-aliasing when rendering to surface that is not the same size as the window #6636

Answered by cwfitzgerald
casey asked this question in Q&A
Discussion options

You must be logged in to vote

The expected flow is to render to a literal 32x32 image, then render that image yourself to the swapchain of normal size.

Right now it's technically not defined the behavior if your swapchain is the wrong size.

Replies: 1 comment 1 reply

Comment options

You must be logged in to vote
1 reply
@casey
Comment options

Answer selected by casey
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants