From 41da65e75abde417a3b0ea98ee8446e6fcf4915c Mon Sep 17 00:00:00 2001 From: Niek Candaele <22315101+niekcandaele@users.noreply.github.com> Date: Sun, 19 Nov 2023 13:17:56 +0100 Subject: [PATCH] chore: remove automatic scenario (#681) --- packages/app-mock-gameserver/src/config.ts | 7 ------- packages/app-mock-gameserver/src/lib/gameserver/index.ts | 4 ---- 2 files changed, 11 deletions(-) diff --git a/packages/app-mock-gameserver/src/config.ts b/packages/app-mock-gameserver/src/config.ts index 8b70951bc5..c9a67b79fb 100644 --- a/packages/app-mock-gameserver/src/config.ts +++ b/packages/app-mock-gameserver/src/config.ts @@ -12,7 +12,6 @@ interface IMockServerConfig extends IBaseConfig { }; mockserver: { name: string; - scenarioInterval: number; }; } @@ -55,12 +54,6 @@ const configSchema = { default: 'default-mock', env: 'MOCK_SERVER_NAME', }, - scenarioInterval: { - doc: 'The interval in which to run random scenarios', - format: Number, - default: 1200000, - env: 'MOCK_SERVER_SCENARIO_INTERVAL', - }, }, }; diff --git a/packages/app-mock-gameserver/src/lib/gameserver/index.ts b/packages/app-mock-gameserver/src/lib/gameserver/index.ts index 8a73bac2bd..2ae3bca972 100644 --- a/packages/app-mock-gameserver/src/lib/gameserver/index.ts +++ b/packages/app-mock-gameserver/src/lib/gameserver/index.ts @@ -37,10 +37,6 @@ class MockGameserver implements IMockGameServer { private socketServer = getSocketServer(); private redis = Redis.getClient('mockgameserver'); - private scenarioInterval = setInterval(() => { - playScenario(this.socketServer.io); - }, config.get('mockserver.scenarioInterval')); - async ensurePlayersPersisted() { const existingPlayers = await (await this.redis).keys(getRedisKey('player:*'));