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lock and mayable registry example
{ "count": 2, "deps": [ "love", "dialog" ], "downloads": { "love": [ { "url": "https://github.com/love2d/love/releases/download/11.5/love-11.5-win32.zip", "src": "./vendor/love/bin/x86" }, { "url": "https://github.com/love2d/love/releases/download/11.5/love-11.5-win64.zip", "src": "./vendor/love/bin/x86_64" } ], "dialog": [ { "url": "https://github.com/gamelly/gly-engine/archive/refs/heads/develop.zip", "src": "./vendor/dialog" } ] }, "modules": { "dialog": [ { "src": "./vendor/dialog/src/control.lua" } ], "dialog.draw": [ { "src": "./vendor/dialog/src/control.lua" } ] } }
ability to add extra modules to an engine during build time.
$ ./cli.sh build --custom-module json:/path/to/my/module/json.lua --bundler
local lib_engine_csv = nil local function main() local zeebo_module = lib_engine_module() local engine_csv = lib_engine_csv() zeebo_module.require(std, game, application) :package('csv', engine_csv) :run() end
local lib_engine_csv = nil local lib_engine_json = nil local function main() local zeebo_module = lib_engine_module() local engine_csv = lib_engine_csv() local engine_json = lib_engine_json() zeebo_module.require(std, game, application) :package('csv', engine_csv) :package('custom:json', engine_json) :run() end
The text was updated successfully, but these errors were encountered:
--custom-module
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lock and mayable registry example
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ability to add extra modules to an engine during build time.
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The text was updated successfully, but these errors were encountered: