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DOCS.yml
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name: docs
env:
CLOUDFLARE_PROJECT_DOXYGEN: doxygen-gly
CLOUDFLARE_PROJECT_EXAMPLE: example-gly
on:
workflow_dispatch:
push:
branches:
- main
pull_request:
branches:
- main
- develop
jobs:
doxygen:
runs-on: ubuntu-latest
if: github.event_name == 'push' || github.event.pull_request.draft == false
steps:
-
uses: actions/checkout@master
-
run: |
docker run --rm -v $(pwd):/app -w /app rodrigodornelles/doxygen:lua lua tools/doxygen_plugins.lua
-
run: |
docker run --rm -v $(pwd):/app -w /app rodrigodornelles/doxygen:lua doxygen
-
if: github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository || github.event_name == 'workflow_dispatch'
uses: cloudflare/pages-action@v1
with:
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
projectName: ${{ env.CLOUDFLARE_PROJECT_DOXYGEN }}
directory: html
example:
if: github.event_name == 'push' || github.event.pull_request.draft == false
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
game: ['asteroids', 'dvdplayer', 'helloworld', 'launcher', 'pong']
steps:
-
uses: actions/checkout@master
-
uses: leafo/gh-actions-lua@v10
with:
luaVersion: '5.4'
-
run: |
./cli.sh build @${{ matrix.game }} --core html5 --dist ./html/
-
if: github.event_name == 'push' || github.event.pull_request.head.repo.full_name == github.repository || github.event_name == 'workflow_dispatch'
uses: cloudflare/pages-action@v1
with:
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
projectName: ${{ matrix.game }}-${{ env.CLOUDFLARE_PROJECT_EXAMPLE }}
directory: html