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I have been trying to build from Unity 2020.3.19f1 to iOS on my Macbook running macOS Sonoma but the build keeps failing with status code 139. After some digging with some closed issues, I thought adding the -nographics custom parameter would at least help but it's producing the same result. I'm able to run my build method in Unity and the build is successful, it is only when I go through Jenkins that it doesn't work.
How to reproduce
Here is my command line arguments in Jenkins: -projectPath /Users/aaron.schuette/CHF -logFile /Users/aaron.schuette/CHF/unity3d_macOS.log -quit -batchmode -executeMethod BuildIOS.StartBuild -nographics
Expected behavior
I just need the build to succeed so I can move onto building the Xcode project.
Bug description
I have been trying to build from Unity 2020.3.19f1 to iOS on my Macbook running macOS Sonoma but the build keeps failing with status code 139. After some digging with some closed issues, I thought adding the -nographics custom parameter would at least help but it's producing the same result. I'm able to run my build method in Unity and the build is successful, it is only when I go through Jenkins that it doesn't work.
How to reproduce
Here is my command line arguments in Jenkins: -projectPath /Users/aaron.schuette/CHF -logFile /Users/aaron.schuette/CHF/unity3d_macOS.log -quit -batchmode -executeMethod BuildIOS.StartBuild -nographics
Expected behavior
I just need the build to succeed so I can move onto building the Xcode project.
Additional details
I have attached my log file for reference.
unity3d_macOS.log
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