From f62dd450045bfc8b2c28f6bbf6222f9e10ee6bc4 Mon Sep 17 00:00:00 2001 From: gambit07 Date: Tue, 19 Mar 2024 15:11:12 -0400 Subject: [PATCH] Update README.md --- README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/README.md b/README.md index 42a6a0cd..24bf062a 100644 --- a/README.md +++ b/README.md @@ -20,6 +20,20 @@ I feel like videos are the best way to see these type of automations, so includi

- This automates opportunity attacks while taking into account opportunity attack specific features of the Sentinel feat, War Caster feat, Polearm Master feat, and Battle Master Fighters Brace feature. This feature will only function while actors are in combat. Note: The Sentinel part of this automation does not stop a token from moving when hit. +- Opportunity Attack will account for the following features/spells when on an actor: + - Feat: Mobile + - Feat Polearm Master + - Feat: Sentinel + - Feat: War Caster + - Fighter Feature: Battle Master - Brace + - Fighter Feature: Battle Master - Riposte + - Generic Feature: Disengage + - Goblin Feature: Nimble Escape - Disengage + - Monster Feature: Deadly Reach + - Monster Feature: Flyby + - Rogue Feature: Swashbuckler - Fancy Footwork + - Spell: Infestation + - Spell: Kinetic Jaunt https://github.com/gambit07/gambits-premades/assets/4236874/a69d6510-4a64-485e-a705-344a264e324c