Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Run on mobiles using flutter #22

Closed
ghost opened this issue Sep 6, 2018 · 1 comment
Closed

Run on mobiles using flutter #22

ghost opened this issue Sep 6, 2018 · 1 comment

Comments

@ghost
Copy link

ghost commented Sep 6, 2018

I think I can get this going..

https://github.com/mogol/opengl_texture_widget_example

The flutter Texture object is how it's done
I run golang code inside flutter now so there is a good chance here it will work.

If anyone else is interested let me know

Best way will be to take the g3nd demo and remove the side nav and let flutter do that bit. Then we can run the exact same demos that it runs on desktop.

Anyone holler if your interested in this as I might need help from the core Devs

@danaugrs
Copy link
Member

danaugrs commented Sep 6, 2019

Mobile support is being discussed here: g3n/engine#114

@danaugrs danaugrs closed this as completed Sep 6, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant