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Justin Clift edited this page Aug 18, 2018 · 38 revisions

Introduction

g3n is an OpenGL 3D Game Engine written in Go. It can be used to write Go applications that need to show a dynamic 3D representation of a scene, not necessarily games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. You can evaluate more features by installing and executing G3ND - the G3N demo.

Documentation

Currently the only documentation is the engine API reference GoDoc.

The best way to learn how to use the engine is to see the source code of the demos from G3ND.

We intend in the future to write/update/complete the following topics to build a user guide:

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