Replies: 11 comments 15 replies
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The only reason for the playback rate was to keep the menu code simple (1 sample per rasterline, except for bad lines). In principle the RAD can write 1 sample per clock cycle. Maybe I'll allow a bit higher sample rates (but non-constant, otherwise the menu code becomes ugly). So far I didn't plan to include a WAV-player (btw the Sidekick64 does have one, including playback up to 48kHz stereo!). BRTV: how many movie files are there? RetroArch is a frontend requiring a full OS -- this won't work as the RAD runs baremetal (no OS). You can imagine that emulation of other platforms is possible (see RAD Doom), but someone has to port it to baremetal code ;-) |
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is it possible to do some kind of youtube player? |
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here some crazy non scientist ideas from my rabbit's hat:
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is a mp3 player possible? |
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I had wondered... If the raspberry pi (running Linux or bmc64) can emulate a 64 with Vice, would it be possible to allow the emulated Vice to send and recieve to the real hardware. There's your Scpu emulation. Just send the video back to the VIC-II. Vice can run headless (no ui) |
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the RAD will be support another file format like crt o d64-d81? |
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Hi, |
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I'd really like to play Metal Dust on my real C64, so if DOOM can run why not that nice SuperCPU based game? |
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WiFi RR-Net with codenet? Or maybe modem emulation? Or maybe some new network thing? What I lack is something that behaves like TCP (= no firewall problems) on the Pi but that behaves like a RxTx RS232 thing on the C64 side to not have overhead for multiplayer games, possibly MMO... How hard would that be? For old school modems the Hayes protocol gave the DNS/IP part, but you could as well hack something custom together... from "hardcode the DNS/IP on the Pi" to some way to tell the Pi about a range from a hardcoded list somehow, to full blown send the domain/IP somehow... I don't know what would be simplest/possible? Edit: I just realized I can do this myself if I only knew where/how the interactions worked. I'm going to start looking at the source. Basically I just need a fast and simple lane between the C64 and Zero where I can pass bytes back and forth. What is running on the Pi f.ex. Aha https://github.com/rsta2/circle, hm mentions nothing about WiFi... How about running RaspiOS lite on the Pi is that out of the question? Ugh the boot time... Aha https://github.com/rsta2/circle/tree/master/addon/wlan/sample/hello_wlan So now I just need to figure out the C64 side... |
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This is not a firmware upgrade per se but I'm really looking for a ELI5 of the interfaces. First what is the difference between the sidekick and the rad. Which pins do what and how can you access them from the Pi/C64? Even two simple basic+asm programs to POKE things over to the Pi and a simple C program to send things to the C64 would be nice! Edit: also how do you even exit to basic, how do you configure the RAD to default to basic? Edit: You press X, how is one supposed to know that? Found it here #2 "eXit"! Now I see the X is flashing... maybe eXit or E[X]IT would be better? Hm, launching prgs does not work on reloaded v1. Joystick in the menu would be nice? |
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Just got my RAD to use with my RPi 3B+ not so long ago and having a good play.
VERY impressive piece of kit that lets the Pi really take over the C64.
Had a good play with changing the RAD menu music.
Only thing I wish existed was a WAV "jukebox" player in the firmware. I could create a directory of WAVs and easily switch between music files I've converted from the menu rather than having to overwrite the default music.wav file to hear the sample play.
"Bad Reception TV" format REU loading and booting the player works well.
https://csdb.dk/release/?id=160140
Getting BRTV support built in would be a nice firmware features alongside nuvie.
I note that the BRTV sounds samples can hit higher quality sound rates (44100Hz), which is more than the RAD menu wav player.
Check out the "Personal Jesus 35KHz" BRTV REU image to hear what I mean. I even have a 44100Hz version which I downloaded from somewhere:
https://www.dropbox.com/sh/5qqxovv6y7osidc/AABeYf6PBwiL5Eqj7pnIImRZa?dl=0
Would it be possible to improve the WAV player in the menu to accept higher than 15600Hz bitrates and get better quality?
Is there anything technically holding it back? Is it only because the RAD can stream to the SID at 22Khz tops?
I did leave some converted wavs as 44100Hz and they went vveeeeeerrrryyyy ssssllllloooowwww! So bit rate seems to be more of a speed setting than a quality setting. But then, perhaps I'm comparing apples to oranges.
Finally if I had a dream, it would be for RAD to drive a version of RetroArch! Open the C64 up to "emulating" pretty much every other computer and arcade system!
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