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Changelog

All notable changes to this repository will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Unreleased

Upgrade Notes

Known Issues

Added

Changed

Deprecated

Removed

Fixed

[0.5.2-preview] - 2022-02-01

Added Sonarqube scanner

Fixed

Fixed inability to read relative file paths

Correct Axis change issues in URDF Importer

[0.5.1-preview] - 2021-10-04

Fixed bug with multiple references to the same mesh during import

Add the Close Stale Issues action

Upgrade Notes

Known Issues

Added

Start supporting file:// type URI.

Changed

Deprecated

Removed

Fixed

[0.5.0-preview] - 2021-07-15

Upgrade Notes

Update third party notices

Upgrade namespace from RosSharp.Urdf to Unity.Robotics.UrdfImporter

Known Issues

Added

Adding badges to main README

Changed

STL files will not be automatically processed to create .prefab files when copied into the Assets directory or when assets are reimported. Instead the processing happens during the URDF import and required .prefab files will be created if they don't exist already or if the "Overwrite Existing Prefabs" option is checked in the URDF Import settings dialog.

Renamed "URDF" to "Urdf" in class names, function names and source filenames.

Renamed RuntimeURDFImporter to RuntimeUrdfImporterExample for clarification

Deprecated

Removed

Fixed

Bug where-in URDF Importer would throw an error when installed via Package Manager because it can't save prefabs to its own directories

Compile error "Plugin 'assimp.dll' is used from several locations" when creating a Universal Windows Platform build (#122)

Fix no material issue in Export robot to URDF (#127)

Fix the inconsistent casing of meta files (#128)

[0.4.0-preview] - 2021-05-27

Note: The logs below only presents the changes from 0.3.0-preview

Upgrade Notes

Refactor the codebase and support for runtime URDF importing

Known Issues

Added

Save the generated cylinder meshes to a new folder, Assets/URDF/GeneratedMeshes, as primitive cylinders will have no associated .stl filename/path

Add a link to the Robotics forum, and add a config.yml to add a link in the Github Issues page

Add unit tests and test coverage reporting

Changed

Deprecated

Removed

Fixed

Correct collider rotation so that the collider meshes matches visual meshes for both Y-axis and Z-axis

Replace "../" with the expected "package://" and throw more warnings if things still don't match up