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When you start exploring the limits of Friction, you arrive to expressions and realize how powerful they are, even more, as they are translated to "transforms" when exporting to SVG, they get even more powerful. I'm trying to build my little functions library and this feature would be not only great for those who want to quickly access their common functions but also for newcomers that need to learn and understand expressions. BTW, here are the ones I tried and are working (I guess they could be improved but they are my very first ones): Wiggle
Loop
OrbitHere you need to create several "custom properties" to have more control over the script:
EDIT: updated Orbit expressions with more control |
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Hi Friction Team,
First off, thank you for developing such an exciting open-source tool! The Powerful Expression Editor is a great feature, and I appreciate the inclusion of ECMAScript, syntax highlighting, and autocompletion.
As someone coming from Adobe After Effects, I often rely on certain pre-built expressions for automating animations. Some common expressions that I (and many other users) find extremely useful include:
loopOut("cycle")
andloopIn("pingpong")
).I would love to see these expressions or equivalent functionality natively supported in Friction's expression editor. It would make transitioning to Friction smoother for users familiar with tools like After Effects. Additionally, features like autocompletion of these common expressions would be incredibly useful for enhancing workflow.
If these expressions (or their equivalents) are already supported in Friction, could you kindly provide some instructions or examples on how to implement them using the ECMAScript expression editor? Any guidance on achieving similar automation or parameter control would be greatly appreciated!
Thanks again for your hard work on Friction, and I look forward to exploring its full potential!
Best regards,
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