You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Never thought about this clever trick of making sprites (very) round which results in non-sharp edges. Of course it limits how the sprites can be designed, but it's a cheap solution with a decent look nevertheless 😉.
This is nothing urgent nor necessary per se, but it makes the look suddenly much more professional without adding much complexity IMHO.
https://gamedevelopment.tutsplus.com/tutorials/how-to-use-tile-bitmasking-to-auto-tile-your-level-layouts--cms-25673
https://github.com/slavfox/InferTile
The text was updated successfully, but these errors were encountered: