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array.go
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array.go
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package goquery
import (
"code.google.com/p/go.net/html"
)
// First() reduces the set of matched elements to the first in the set.
// It returns a new Selection object.
func (this *Selection) First() *Selection {
return this.Eq(0)
}
// Last() reduces the set of matched elements to the last in the set.
// It returns a new Selection object.
func (this *Selection) Last() *Selection {
return this.Eq(-1)
}
// Eq() reduces the set of matched elements to the one at the specified index.
// If a negative index is given, it counts backwards starting at the end of the
// set. It returns a new Selection object, and an empty Selection object if the
// index is invalid.
func (this *Selection) Eq(index int) *Selection {
if index < 0 {
index += len(this.Nodes)
}
return this.Slice(index, index+1)
}
// Slice() reduces the set of matched elements to a subset specified by a range
// of indices.
func (this *Selection) Slice(start int, end int) *Selection {
if start < 0 {
start += len(this.Nodes)
}
if end < 0 {
end += len(this.Nodes)
}
return pushStack(this, this.Nodes[start:end])
}
// Get() retrieves the underlying node at the specified index.
// Get() without parameter is not implemented, since the node array is available
// on the Selection object.
func (this *Selection) Get(index int) *html.Node {
if index < 0 {
index += len(this.Nodes) // Negative index gets from the end
}
return this.Nodes[index]
}
// Index() returns the position of the first element within the Selection object
// relative to its sibling elements.
func (this *Selection) Index() int {
if len(this.Nodes) > 0 {
return newSingleSelection(this.Nodes[0], this.document).PrevAll().Length()
}
return -1
}
// IndexSelector() returns the position of the first element within the
// Selection object relative to the elements matched by the selector, or -1 if
// not found.
func (this *Selection) IndexSelector(selector string) int {
if len(this.Nodes) > 0 {
sel := this.document.Find(selector)
return indexInSlice(sel.Nodes, this.Nodes[0])
}
return -1
}
// IndexOfNode() returns the position of the specified node within the Selection
// object, or -1 if not found.
func (this *Selection) IndexOfNode(node *html.Node) int {
return indexInSlice(this.Nodes, node)
}
// IndexOfSelection() returns the position of the first node in the specified
// Selection object within this Selection object, or -1 if not found.
func (this *Selection) IndexOfSelection(s *Selection) int {
if s != nil && len(s.Nodes) > 0 {
return indexInSlice(this.Nodes, s.Nodes[0])
}
return -1
}