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From the beginning of the initiative section in the player's handbook:
Initiative determines the order of turns during combat. When combat starts, every participant makes a Dexterity check to determine their place in the initiative order. The DM makes one roll for an entire group of identical creatures, so each member of the group acts at the same time.
The dnd5e system currently does not support rolling one initiative value for a group of identical creatures (sharing the same actors). There are modules that attempt to add support for this, but a native implementation would be better and something other modules could build upon.
The text was updated successfully, but these errors were encountered:
Adds automatic grouping to the initiative tracker. This will group
any combatants with the same initiative and the same base actor
into a group.
Groups are displayed as collapsible sections in the combat tracker
that use the name from the base actor's prototype token. It lists
the number of combatants in the group, and when one of the group
members is active it displays how far through the group that actor
is.
Currently only offers the one grouping mode, but could be expanded
in the future to support different grouping such as splitting it
into "friendly" and "hostile" groups.
Closes#3667
Tweak the generated HTML to work with the AppV2 combat tracker in
V13. Also moved the `collapsible` styles so they are usable
without the `dnd5e2` class so long as the `dnd5e2-collapsible`
class is also used.
From the beginning of the initiative section in the player's handbook:
The dnd5e system currently does not support rolling one initiative value for a group of identical creatures (sharing the same actors). There are modules that attempt to add support for this, but a native implementation would be better and something other modules could build upon.
The text was updated successfully, but these errors were encountered: