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rename 3dmm classes #51
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Run-time class determination support, expects class names to be 4 characters or less. I tried to rename DLG to Dialog and it broke the macro Line 52 in 79b3010
Lines 20 to 30 in 79b3010
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In dlg.h the following seems to work so far. #define Dialog_PAR GG
#define kclsDialog 'DLG'
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Some of them are also defined in For example Line 53 in 79b3010
Lines 36 to 87 in 79b3010
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Chunky file constants are here: 3DMMForever/kauai/src/framedef.h Lines 144 to 179 in 79b3010
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And I think these are the rest: 3DMMForever/kauai/tools/ched.h Line 19 in 79b3010
3DMMForever/kauai/src/kiddef.h Lines 42 to 51 in 79b3010
Line 80 in 79b3010
3DMMForever/kauai/tools/chelp.h Line 30 in 79b3010
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the suggested namespaces will need to interact with the foward declarations here 3DMMForever/kauai/src/kidframe.h Lines 22 to 27 in 79b3010
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I really like Foone's suggestion for more verbose class names.
Names like
MaskedBitmapMBMP
to replaceMBMP
.https://docs.google.com/spreadsheets/d/1SXMoCPYxwT-2_4j5rGNoWXL4Gf8bzkKoBGnbFJUsmDE/edit?pli=1#gid=1273342821
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