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Spikes positioned on walls. They cast a ray in a set direction. When the player passes that ray, they begin to move/fall. Could be affected by gravity -> rigidbody2D needs to be attached -> more physics calculations
The text was updated successfully, but these errors were encountered:
Spikes positioned on walls. They cast a ray in a set direction. When the player passes that ray, they begin to move/fall. Could be affected by gravity -> rigidbody2D needs to be attached -> more physics calculations
The text was updated successfully, but these errors were encountered: