Ciopillis is a game written in c/c++ with the help of the raylib engine. In this wiki I will present mostly how the CiopillisEngine works.
You can build the project with CMake both on Linux and Windows(with MSVC). Just run:git clone [email protected]:firststef/Ciopillis.git && cd ciopillis
git submodule update --init --recursive
mkdir build && cd build
cmake ..
Note: On Windows it will generate a .sln file. You can then then build from inside Microsoft Visual Studio by the menu option Build Solution
and then Build Project X
or by running msbuild Project.vcxproj
.
You can consult the project documentation here: https://github.com/firststef/Ciopillis/blob/master/Documentation.md
Ciopillis was initially built to be a card game that turns a turn sequence into an action character battle. You might have played the insipration for this, Archon - The Light and the dark.
Unfortunately, the production of the game has stopped, due to lack of time. The current state of the projects permits 2 players to battle, each character has 2 attacks: a close-range basic attack (X) and a long-range delayed attack (Y). Being hit by the long range attack significantly reduces the players movement speed.
Checkout the wiki for more information.