A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support. It is developed and maintained as part of the Fireblade Game Engine project.
These instructions will get you a copy of the project up and running on your local machine and provide a code example.
- Swift Package Manager (SPM)
- Swiftlint for linting - (optional)
- SwiftEnv for Swift version management - (optional)
Fireblade Math is available for all platforms that support Swift 5.1 and higher and the Swift Package Manager (SPM).
Extend the following lines in your Package.swift
file or use it to create a new project.
// swift-tools-version:5.1
import PackageDescription
let package = Package(
name: "YourPackageName",
dependencies: [
.package(url: "https://github.com/fireblade-engine/math.git", from: "0.9.1")
],
targets: [
.target(
name: "YourTargetName",
dependencies: ["FirebladeMath"])
]
)
If you want to contribute please see the CONTRIBUTION GUIDE first.
To start your project contribution run these in your command line:
git clone [email protected]:fireblade-engine/math.git fireblade-math
cd fireblade-math
make setupEnvironment
Before commiting code please ensure to run:
make precommit
This project is currently maintained by @ctreffs.
See also the list of contributors who participated in this project.
This project is licensed under the MIT License - see the LICENSE file for details